Thursday, April 2, 2009

Cartography Help

Anyone out there in the ether able to assist me with some maps for Urheim? The site is just about ready to go and it'll start with detailing the surface ruins, fortifications, catacombs, and caves associated with the Monastery of St. Gaxyg. Depending on how quickly I detail them (and how many submissions I get to help me do that), it may take a few weeks to get that all done. In the meantime, I need maps for three levels to be drawn, so that they're in place for when I get round to keying them.

Is anyone out there able to assist me with this in the next little while? These maps will be reasonably big -- between 75 and 100 areas on each -- so this won't be a simple project. I can't offer any reward at the moment except my thanks, so I fully understand if no one is able to assist me.

Thanks!

10 comments:

  1. James, it sounds like you are looking for hand drawn maps that will then be rendered by a cartographer. Is that right?

    Are you looking for maps that will fit on a single 8 1/2 x 11 inch page, or are you looking to go bigger, such as is being used by the Greyhawk Grognard or Pied Piper in it's Bottle City maps?

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  2. Have you considered putting a request up over at the Cartographer's Guild or already done so?

    I'll go look now.

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  3. James, check your email.

    By the way, 75-100 encounter areas isn't that big of a map! I've got some mega-maps that have a lot more areas than that...

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  4. Do you remember when I posted my map of one of the Ruins of Greyhawk levels? At the time, you said you weren't interested in that style. Have any change of heart?

    http://i480.photobucket.com/albums/rr161/MgunnerQuist/w400.jpg

    Of course, it would be in black, not blue.

    Let me know if you like.

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  5. Are you looking for level design, or just for transcription of existing sketch maps? That makes a lot of difference to what a potential cartographer is letting themselves in for.

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  6. I am working on something that I am pretty sure you will like, it is a multi-layered map that shows both the original caverns and the orderly rooms that the monks constructed out of the cavern complex. The caverns are a light shade of gray superimposed on the rooms which have thicker black walls and are on a grid. Some of the cavern complex was simply walled off, so there are areas that a party could break through the walls to explore unmodified caverns, or perhaps fell creatures have already done the wall breaking... This map is looking really cool, and I am enjoying the excuse to use my Wacom tablet for something besides making posters for my band! Even if you do not end up using the map, I know it will find a home in my campaign! I should finish it Monday or Tuesday.

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  7. Are you looking for maps that will fit on a single 8 1/2 x 11 inch page, or are you looking to go bigger, such as is being used by the Greyhawk Grognard or Pied Piper in it's Bottle City maps?

    Generally bigger, but I'd be happy with anything I can get at this stage.

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  8. Let me know if you like.

    I do like that map, but the ones I will need will be larger in size. Is that something you could easily do?

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  9. Are you looking for level design, or just for transcription of existing sketch maps? That makes a lot of difference to what a potential cartographer is letting themselves in for.

    Level design with some input from me. I prefer to give artists as much leeway as possible and this is true of cartographers as well.

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  10. James, I sent a map to your email. Subsequently, I found the side view of Urheim in an older blog post and realized that this map might not fit into your dungeon scheme. In any case, I would be glad to whip up another map to your specifications if you still need help. Good luck with this project, I stumbled across your blog whilst searching for reviews of some old modules I was thinking about buying the other day and I am looking forward to seeing the megadungeon evolve.

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