tag:blogger.com,1999:blog-7487871339000666216.post3021042168762949110..comments2024-03-28T09:41:39.187-04:00Comments on GROGNARDIA: Random Roll: DMG, pp. 80–81James Maliszewskihttp://www.blogger.com/profile/00341941102398271464noreply@blogger.comBlogger7125tag:blogger.com,1999:blog-7487871339000666216.post-84284570105838257112021-03-29T03:58:53.355-04:002021-03-29T03:58:53.355-04:00I feel the reason for AD&D was pretty much as...I feel the reason for AD&D was pretty much as stated - to provide a canonical set of rules for uniform play and to try and prevent the diaspora that was actively happening where everybody's game was becoming something different. And new role-playing games were <br />actively arising (which Brian at least saw as a potential threat "riding on TSR's coat tails").<br />Of course this did have side-advantages that they (Brian and Gary) weren't going to ignore. Especially with the acrimony that had developed.Reverance Pavanehttps://www.blogger.com/profile/01217657347160811310noreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-56298936953386707522021-03-29T03:53:22.853-04:002021-03-29T03:53:22.853-04:00This was fairly standard amongst the Mid-West crew...This was fairly standard amongst the Mid-West crew. They tended to believe that the characters were just figures to be moved around the dungeon by the player (even if no miniatures were actually used), much as a player-general moves their troops around the wargames table. The character is an extension of the player, rather than being something in-and-of itself.Reverance Pavanehttps://www.blogger.com/profile/01217657347160811310noreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-9520260607241544332021-03-27T11:15:54.498-04:002021-03-27T11:15:54.498-04:00I love these asides --- it's what makes the 1e...I love these asides --- it's what makes the 1e DMG so wonderful. Too much complaining about it's format, IMO. Get over it! Sometimes you have to dig a bit for treasure.<br /><br />Brings to mind the Thomas Edison quote, "Opportunity is missed by most people because it is dressed in overalls and looks like work." "squeenhttps://www.blogger.com/profile/15975523149573452984noreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-54165428510613478432021-03-27T03:30:35.538-04:002021-03-27T03:30:35.538-04:00It's interesting that he talks about the figur...It's interesting that he talks about the figure rather than the character. He must have assumed that people are typically using miniatures in their games.Ghasthousehttps://www.blogger.com/profile/07401924351959645260noreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-65480007986679387712021-03-26T16:12:27.379-04:002021-03-26T16:12:27.379-04:00What truly is left after a campaign is over but me...What truly is left after a campaign is over but memories of how gloriously PCs died? Perhaps one or two uber-victories, sure...but it is the memory of the failures and tragedies that linger ever after, far more than the successes. JBhttps://www.blogger.com/profile/03263662621289630246noreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-15943380570869021402021-03-26T13:40:40.884-04:002021-03-26T13:40:40.884-04:00It all makes me wonder how thick the game would ha...It all makes me wonder how thick the game would have been without these philosophical asides, even given the copious rules and chart-heavy presentation. Two books? One fat one? I guess at the time, this was all new stuff, so some philosophizing was in order, but man, there’s a lot of words in there you don’t need to actually play. I loved it anyway back in the day, but I think all the padding was a bit of an entry barrier to some of my acquaintances. Christian J. Schultehttps://www.blogger.com/profile/06152984976764056219noreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-57379204801931235012021-03-26T12:51:42.181-04:002021-03-26T12:51:42.181-04:00Yeah, that paragraph you quoted in full is as clos...Yeah, that paragraph you quoted in full is as close as Gary ever came (at least within the AD&D rulebooks) to a master thesis statement of "what the game is about." The fact that it's randomly buried in the middle of a rambling essay about a different topic is emblematic of the myriad joys and frustrations of Gary Gygax's AD&D :)Trenthttps://www.blogger.com/profile/01889179660165006042noreply@blogger.com