tag:blogger.com,1999:blog-7487871339000666216.post3281708316730763161..comments2024-03-29T00:32:33.920-04:00Comments on GROGNARDIA: Rulesets and Supplements ThereofJames Maliszewskihttp://www.blogger.com/profile/00341941102398271464noreply@blogger.comBlogger9125tag:blogger.com,1999:blog-7487871339000666216.post-70050835911973393092010-01-06T19:33:27.474-05:002010-01-06T19:33:27.474-05:00I am really impressed that James included starvati...I am really impressed that James included starvation and dehydration rules in the test draft!!Blairhttps://www.blogger.com/profile/10884401206802336531noreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-11866653661672357332010-01-06T18:38:56.507-05:002010-01-06T18:38:56.507-05:00Don't associate it with any particular system,...Don't associate it with any particular system, simply not it is for earlier editions of the world's most popular rpg. Everyone will understand that some tweaking will be necessary, just like we did back in the day.<br /><br />Best to you,Timeshadowshttps://www.blogger.com/profile/09952601433965644275noreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-81124576819919547302010-01-06T16:55:38.205-05:002010-01-06T16:55:38.205-05:00Yes, you can say your baseline is oD&D. Nothin...Yes, you <i>can</i> say your baseline is oD&D. Nothing wrong with that. (Like <a href="http://grognardia.blogspot.com/2009/08/review-fane-of-poisoned-prophecies.html" rel="nofollow">this</a> and AD&D.)<br /><br />If your lawyer disagrees, though, I think you’re right that it doesn’t matter. People will just hammer the bits they want to use into the shape of whatever mash-up of a system they use anyway.Roberthttps://www.blogger.com/profile/16733274876782876659noreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-37534625115432017122010-01-06T15:48:26.114-05:002010-01-06T15:48:26.114-05:00James,
I'd rather see you publish something ...James, <br /><br />I'd rather see you publish something analogous to Dave Arneson's First Fantasy Campaign -- not something really for "use" like a rules supplement but just a record of an interesting and fertile campaign. I suppose you'd have to wait until the campaign is over, or do as Arneson did and just leave out things his players hadn't figured out. Give the rules for your goblins and so on, a rogues gallery of the PCs/NPCs, living & dead, and rough outlines of some levels of Dwimmermount, and the background you & your players have created. Not so we can run Dwimmermount, but so we can see the innards of your campaign and get our own ideas. <br /><br />Oh wait, you're already doing that in the blog! How about cutting & pasting it all together and releasing it as a pdf? Formatted for "booklet printing"?Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-81854243224981379272010-01-06T15:26:55.433-05:002010-01-06T15:26:55.433-05:00Hey, man...I'm of the opinion that the "s...Hey, man...I'm of the opinion that the "supplements" of OD&D were just that...supplements of one (or two) individual(s) particular game worlds. AD&D was just an "officializing" of one set of game rules...which is one of the reasons I'm leaving so much of AD&D out of my Companion rules. We'll see if it can live up to my mind's eye potential as a companion and expansion to B/X, itself a streamlined, codified version of the LBBs.<br />: )JBhttps://www.blogger.com/profile/03263662621289630246noreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-51968004745495500382010-01-06T14:37:45.373-05:002010-01-06T14:37:45.373-05:00James, as you said so succinctly, the world and me...James, as you said so succinctly, the world and megadungeon are the draw, but a chapter--or even an appendix--of your own house rules would be greatly appreciated. I know you've covered them in your post, but it would be great to get them compiled so others could borrow or be inspired by them.Jayhttps://www.blogger.com/profile/07997164906328234122noreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-35289859656050916542010-01-06T14:26:38.051-05:002010-01-06T14:26:38.051-05:00I think it's important to differentiate betwee...I think it's important to differentiate between the clones and variants (people's house rules), as there still seems to be some confusion out there - even though the word "clone" should be a big hint. <br /><br />I love both. I love the clones for what they have and are doing for our branch of the hobby, and I love the variants for inspiring me in my own game by introducing new ideas and concepts. And yes, I like too that variants are often a window into someone else's campaing and gaming style, which is always fascinating. <br /><br />For me there can never be too many versions of the game. True clones by their very nature will (and should) be limited in number, but bring on the house-ruled variants. Love 'em. :)Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-78493472225839988242010-01-06T14:03:30.320-05:002010-01-06T14:03:30.320-05:00Aeschere, I'm the same way. My own CARCOSA is ...Aeschere, I'm the same way. My own CARCOSA is a snapshot of my favorite way to game in Oct. 2008. I've since "mutated" further. If CARCOSA were released today rather than 15 months ago, it would have some changes.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-41673819735082267692010-01-06T12:41:14.252-05:002010-01-06T12:41:14.252-05:00My own changes and house rules are so fluid and ch...My own changes and house rules are so fluid and changeable that if I were to print out an official copy of "My Version of D&D", it would be outdated almost immediately. I don't know if I am typical in this, but to me, adjusting and editing as needs arise and ideas emerge is one of the aspects that I enjoy most about OD&D.Matt Foxhttps://www.blogger.com/profile/11039210106759381526noreply@blogger.com