tag:blogger.com,1999:blog-7487871339000666216.post3461403028520891185..comments2024-03-18T20:22:06.331-04:00Comments on GROGNARDIA: The Varieties of Old SchoolJames Maliszewskihttp://www.blogger.com/profile/00341941102398271464noreply@blogger.comBlogger13125tag:blogger.com,1999:blog-7487871339000666216.post-74583256351301531502011-10-28T10:16:19.942-04:002011-10-28T10:16:19.942-04:00Oh, no, I meant not possible to release a one-size...Oh, no, I meant not possible to release a one-size fits all game. I do have hopes that old-school interest can branch beyond D&D-like games.Dan of Earthhttps://www.blogger.com/profile/04957424338566461756noreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-2635821813256705412011-10-28T10:03:20.353-04:002011-10-28T10:03:20.353-04:00In the 80s the hobby was still pretty new, and may...<i>In the 80s the hobby was still pretty new, and maybe some people thought something like that was possible.</i><br /><br>Well, I think it <i>is</i> possible, but there are lots of obstacles to be overcome before we see a flowering of old school gaming the way we saw in the '80s. One of the biggest ones, in my opinion, is finding a healthy-sized audience for non-<i>D&D</i> games. Outside of <i>Stars Without Number</i>, I can't think of a neo-old school game that's managed to catch on, though I might well be forgetting something obvious.James Maliszewskihttps://www.blogger.com/profile/00341941102398271464noreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-87353820172963763572011-10-28T09:53:04.253-04:002011-10-28T09:53:04.253-04:00@James: No, I think by now we all understand that ...@James: No, I think by now we all understand that there can be no such thing as a one-size fits all system. Too many different tastes, plus we can be in the mood for one thing at one time and something else another. In the 80s the hobby was still pretty new, and maybe some people thought something like that was possible.Dan of Earthhttps://www.blogger.com/profile/04957424338566461756noreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-57754734063014482172011-10-28T02:53:43.138-04:002011-10-28T02:53:43.138-04:00I really dig that picture. Only a zombie invasion ...I really dig that picture. Only a zombie invasion could get a cop and a punk rocker to fight together. lolI.F.https://www.blogger.com/profile/04345074915911014741noreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-15834152126174110132011-10-27T21:34:28.957-04:002011-10-27T21:34:28.957-04:00I don't like that picture.I don't like that picture.Brian (brian_cooper at hotmail d o t com)https://www.blogger.com/profile/02805168206752602148noreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-84957458502977153882011-10-27T15:17:37.245-04:002011-10-27T15:17:37.245-04:00Once you wrap your mind around it the system can d...<i>Once you wrap your mind around it the system can do a heck of a lot. I'm really digging it right now.</i><br /><br>From what I've read in <i>Rotworld</i> so far, I can certainly believe it. I'll have to delve into it more deeply and give it a whirl sometime to see if my opinion of it has changed from my youth. Mind you, I never <i>hated</i> it; I just didn't think it was the one-size-fits-all solution that a lot designers back in the '80s seemed to think it was.James Maliszewskihttps://www.blogger.com/profile/00341941102398271464noreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-79684154464276637022011-10-27T15:14:42.868-04:002011-10-27T15:14:42.868-04:00Hmmm...does this mean Goblinoid may release Chill?...<i>Hmmm...does this mean Goblinoid may release Chill?</i><br /><br>It seems unlikely, unless GG buys the rights to <i>Chill</i>. Last I heard, the current owner of the rights was asking a rather large sum of money for it, so I'd be amazed if Dan decided to snag it. On the other hand, he keeps snapping up lots of great but forgotten RPG properties that I wouldn't be surprised to hear he'd gotten hold of <i>Chill</i>.James Maliszewskihttps://www.blogger.com/profile/00341941102398271464noreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-72814915726681192312011-10-27T15:13:13.938-04:002011-10-27T15:13:13.938-04:00May the centrality of D&D come to an end as so...<i>May the centrality of D&D come to an end as soon as possible.</i><br /><br>The odds of that's happening are slim to none. <i>D&D</i> of whatever variety has always been the 800-lb. gorilla of the hobby and is likely to forever remain so. Certainly I can imagine <i>D&D</i> become <i>less</i> the focus of the OSR than it currently is, but, even then, it'll still be its central focus, just like the rest of the hobby.James Maliszewskihttps://www.blogger.com/profile/00341941102398271464noreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-30633928070434847852011-10-27T15:00:43.579-04:002011-10-27T15:00:43.579-04:00Thanks for the mention, James. I have to confess t...Thanks for the mention, James. I have to confess that at one time I also wasn't a big fan of the Action Table system. Mainly because when my group in high school played CHILL it was the 2e Mayfair version, which isn't the same system really. So when I say I "wasn't a big fan" it was mainly out of ignorance. When I went back and studied the rules prior to buying the Timemaster line I was really blown away by it. It takes a little while to wrap your mind around the system. I had various realizations about it too long to go into here (I should write a blog post about it) but one thing about the system is IMO they succeeded in writing a "universal system" that is "modern" in the sense that all resolution in centralized, but at the same time they were able to do it without the sacrifice of granularity like a lot of other universal systems. One of the reasons I'm a big fan of old-school D&D is because I like the subsystems. I think that sometimes a separate subsystem can handle a situation better than trying to wrap everything into the same mechanic. <br /><br />This is where the Action Table has succeeded, I think, where other systems don't quite nail it. Once you wrap your mind around it the system can do a heck of a lot. I'm really digging it right now.Dan of Earthhttps://www.blogger.com/profile/04957424338566461756noreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-17648721671891965892011-10-27T14:57:19.510-04:002011-10-27T14:57:19.510-04:00Hmmm...does this mean Goblinoid may release Chill?...Hmmm...does this mean Goblinoid may release Chill? I know there was a company trying to come up with a new release, but it seems that it's dead now.Chad Thorsonhttps://www.blogger.com/profile/15084711824869449643noreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-41738578919701793642011-10-27T14:55:29.459-04:002011-10-27T14:55:29.459-04:00Oh, and Catacomb, you're damn right.Oh, and Catacomb, you're damn right.Kevin Machttps://www.blogger.com/profile/14122665488285424578noreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-13245861469492552011-10-27T14:53:43.553-04:002011-10-27T14:53:43.553-04:00Last night I was watching Walking Dead (On Demand)...Last night I was watching Walking Dead (On Demand) and wondered if my group would be into a little zombie survival campaign. Nice shopping mall or office building HQ kind of thing. Even though I already plan on some old school Runequest and Call of Cthulhu for the group in 2012. I don't need another rule system in my life though, so I would probably do some zombie-gaming using basic roleplaying from Call, or maybe even some simplified version of the Hero system.<br /><br />With zombie love currently hitting mid-80's Ninja fanboy levels in pop culture, this would be a great time to do a campaign. I think after the WWZ movie comes out, I'm going to go into big time zombie burn out.Kevin Machttps://www.blogger.com/profile/14122665488285424578noreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-72717850355215916472011-10-27T14:30:20.609-04:002011-10-27T14:30:20.609-04:00May the centrality of D&D come to an end as so...May the centrality of D&D come to an end as soon as possible.<br /><br />Old school renaissance was about D&D and nothing more- frankly, that has lasted for too long.<br /><br />The future of OSR now lies in the other rpg's of the past, so i am happy to see these systems revived as well.Philosophical slumberhttps://www.blogger.com/profile/09585095964577331413noreply@blogger.com