tag:blogger.com,1999:blog-7487871339000666216.post4040500496246527786..comments2024-03-18T20:22:06.331-04:00Comments on GROGNARDIA: A Modest ProposalJames Maliszewskihttp://www.blogger.com/profile/00341941102398271464noreply@blogger.comBlogger52125tag:blogger.com,1999:blog-7487871339000666216.post-15999891280437747912010-08-11T02:38:07.468-04:002010-08-11T02:38:07.468-04:00Normally I would not post for something like this ...Normally I would not post for something like this but coming from the illustrious computer game <a href="http://www.bay12games.com/dwarves/" rel="nofollow">Dwarf Fortress</a> the best of the games crafted by a Godly programmer known as The Toady One. I must stress that of course dwarven females have beards and the bigger the beard a dwarf has the higher social rank up to being a noble. Dwarves when born look like little balls of beard, The one born with the biggest beard is declared to be the future king or queen as is only their right!Akhier the Dragon Heartedhttps://www.blogger.com/profile/01982936563965623813noreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-72246193090948954952010-03-18T22:32:32.215-04:002010-03-18T22:32:32.215-04:00When you’re playing classic D&D, there just is...<i>When you’re playing classic D&D, there just isn’t enough complexity to make complaints about different mechanics or the direction of AC worth bothering with. The more complex things get (whether from house rules or an edition with more rules), then those complaints start to find traction.</i><br /><br>Insightful as ever, Robert. Thank you.James Maliszewskihttps://www.blogger.com/profile/00341941102398271464noreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-53371581999697566972010-03-18T22:31:42.507-04:002010-03-18T22:31:42.507-04:00Does that mean I can complain without repercussion...<i>Does that mean I can complain without repercussions?</i><br /><br>Knock yourself out :)James Maliszewskihttps://www.blogger.com/profile/00341941102398271464noreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-22819966703746012072010-03-18T22:06:30.516-04:002010-03-18T22:06:30.516-04:00Come on, you know you could never keep that promis...<i>Come on, you know you could never keep that promise :)</i><br /><br>Fortunately, no one else would be able to do so either, so I'm good :)James Maliszewskihttps://www.blogger.com/profile/00341941102398271464noreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-77625186127722536892010-03-18T19:25:31.383-04:002010-03-18T19:25:31.383-04:00“I have found that the average group has been able...“<b>I have found that the average group has been able to roll through lots more encounters in a typical 4 hour session than using the 'more uniform and logical' d20 rules.</b>”<br /><br />IMHO, this is about the <em>overall</em> complexity of the rules. When you’re playing classic D&D, there just isn’t enough complexity to make complaints about different mechanics or the direction of AC worth bothering with. The more complex things get (whether from house rules or an edition with more rules), then those complaints start to find traction.Roberthttps://www.blogger.com/profile/16733274876782876659noreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-21079502832771477802010-03-18T12:54:09.267-04:002010-03-18T12:54:09.267-04:00One of the ironies is that using charts and descen...One of the ironies is that using charts and descending AC (which are said to be less logical, less intuitive, etc.,), I have found that the average group has been able to roll through lots more encounters in a typical 4 hour session than using the 'more uniform and logical' d20 rules. Especially at high levels. In most d20 games, a high level combat (with several lvl 10 players) seems to last the whole session. It may be more logical, but it always seems to take longer. What's up with that?<br /><br />So it may be easierStefan Poaghttps://www.blogger.com/profile/08192911890556534923noreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-21586415143805178712010-03-18T12:24:32.434-04:002010-03-18T12:24:32.434-04:00I actually disagree with the descending AC, but lo...I actually disagree with the descending AC, but love level limits. Does that mean I can complain without repercussions?Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-91558508269683537292010-03-17T22:59:56.105-04:002010-03-17T22:59:56.105-04:00(RP3) Fighting Wheel at the TSR Archive.
My own l...<a href="http://home.flash.net/~brenfrow/rp/rp-wheel.htm" rel="nofollow">(RP3) Fighting Wheel</a> at the TSR Archive.<br /><br />My own looks different. I think mine came with an issue of <i>Dragon</i>.Roberthttps://www.blogger.com/profile/16733274876782876659noreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-64684138178998552842010-03-17T21:08:21.307-04:002010-03-17T21:08:21.307-04:00I have to admit to never hearing about a combat wh...I have to admit to never hearing about a combat wheel. Anyone have a link to an image?Kiltedyaksmanhttps://www.blogger.com/profile/03462341093016199620noreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-64859736893867557192010-03-17T09:54:40.632-04:002010-03-17T09:54:40.632-04:00Woah, did my little beard comment take off.
Well...Woah, did my little beard comment take off. <br /><br />Well since it did, here’s my theory with Tolkien: According to him- they are only a third of the whole population, are jealously guarded by them, and seldom travel out. Thus, they are rare and obviously vital. I say: Hidden and jealously guarded deep in dwarven communities, they are disguised as males before strangers (beard and all). Very rarely do they travel outdoors (and I suspect when they do, they are disguised). Thus, the false legend of dwarven women. Based upon the person I believe him to be, I think he would had found the idea of actual bearded dwarven women rather repulsive, yet he was fond of purposely leaving mysteries in the fabric of Arda. Simply my humble theory on the Professor’s work.Ed Rosshttps://www.blogger.com/profile/04069918557904273756noreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-90260615318628038312010-03-17T05:22:23.681-04:002010-03-17T05:22:23.681-04:00Come on, you know you could never keep that promis...Come on, you know you could never keep that promise :)Peter Fitzhttps://www.blogger.com/profile/17675284304482852740noreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-49107240798003613302010-03-17T04:02:57.295-04:002010-03-17T04:02:57.295-04:00Dwarven women have beards like Balrogs have wings....Dwarven women have beards like Balrogs have wings.Roger G-Shttps://www.blogger.com/profile/08594440701279968693noreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-33514136133339132142010-03-17T01:50:02.889-04:002010-03-17T01:50:02.889-04:00Doesn't dragon foot have the old wheel chart i...Doesn't dragon foot have the old wheel chart in a PDF?UWS guyhttps://www.blogger.com/profile/01277557128674527225noreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-38846304319075112892010-03-17T01:47:01.849-04:002010-03-17T01:47:01.849-04:00(OT)
> Norman Harman wrote:
> I prefer to ha...(OT)<br />> Norman Harman wrote:<br />> I prefer to have each weapon with it's particular stats/charts on a 3x5 card or sheet of paper(RM requires this much flippin space) all nicely laid out using every scrap of UI design and psychology knowledge I know to make it easy.<br /><br />All that's needed are the crit tables and a hand-held computer, or two (I was using various Casios and Sharps from the 1980s onwards) as ALL the RM attack tables have a logical progression that can be compressed into a very short string representation.<br />Using cardboard cut-out depictions to number PCs and "monsters" meant that those could be coded in, too, for use as required.<br />Net result; relatively quick and easy-to-run combats with a better feel of realism than xD&D and most other options, IMHO.irbyzhttps://www.blogger.com/profile/10193584357850337816noreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-41659466818386600082010-03-17T00:32:02.416-04:002010-03-17T00:32:02.416-04:00One can get rid of to hit charts AND use descendin...One can get rid of to hit charts AND use descending armor class:<br />http://www.superdan.net/oed/target20/Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-1014267988518637692010-03-17T00:26:09.129-04:002010-03-17T00:26:09.129-04:00@Norman:
The Acaeum link is it, exactly.@Norman:<br /><br />The Acaeum link is it, exactly.Anthonyhttps://www.blogger.com/profile/01254215329246851683noreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-48999519700522894952010-03-17T00:23:52.182-04:002010-03-17T00:23:52.182-04:00What is this fighting wheel you speak of?
I vague...What is this fighting wheel you speak of?<br /><br />I vaguely remember something, maybe from Dragon? Or perhaps this http://www.acaeum.com/ddindexes/miscpages/fighting.html<br /><br />That is neat.<br /><br />If/when I use "complex" weapon rules such as weapon vs AC, RM style crits, etc. I prefer to have each weapon with it's particular stats/charts on a 3x5 card or sheet of paper(RM requires this much flippin space) all nicely laid out using every scrap of UI design and psychology knowledge I know to make it easy.Norman J. Harman Jr.https://www.blogger.com/profile/01319655075997712313noreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-37157473774766697202010-03-16T23:52:53.741-04:002010-03-16T23:52:53.741-04:00"Those were awesome."
The combat wheels..."Those were awesome."<br /><br />The combat wheels were great. I'm sure mine is tucked away in a box around here somewhere.Anthonyhttps://www.blogger.com/profile/01254215329246851683noreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-14141512958441632302010-03-16T23:51:19.969-04:002010-03-16T23:51:19.969-04:00Like the flowing beard of a comely level-limited d...Like the flowing beard of a comely level-limited dwarfess over her chain mail, AC descends as it gets better.<br /><br />Next?Stevenhttps://www.blogger.com/profile/05138730966226244399noreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-52323166912295894492010-03-16T23:49:37.792-04:002010-03-16T23:49:37.792-04:00If I'm going back to descending AC I'll ne...<i>If I'm going back to descending AC I'll need to dig out my Combat Wheel, which I proudly reinforced with poster board and gave the whole a nice, dull matte spray finish for protection.</i><br /><br>Those were awesome. I used mine back in the day and it made even weapon vs. AC modifiers easy to use. Loved that thing. Wish I still had it.James Maliszewskihttps://www.blogger.com/profile/00341941102398271464noreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-88226251337547991422010-03-16T23:47:28.131-04:002010-03-16T23:47:28.131-04:00If I'm going back to descending AC I'll ne...If I'm going back to descending AC I'll need to dig out my Combat Wheel, which I proudly reinforced with poster board and gave the whole a nice, dull matte spray finish for protection.<br /><br />Seriously, I need to find the f'er. It's packed away in the recesses of the "gaming storage closets"Tenkarhttps://www.blogger.com/profile/05159289652051155824noreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-44940251879472061902010-03-16T23:40:17.331-04:002010-03-16T23:40:17.331-04:00> Anything that can remove charts is a GOOD thi...> Anything that can remove charts is a GOOD thing.<br /><br />RIP Judges Guild and Rolemaster. -v-<br /><br />Oh; that's not what you were meaning, /was/ it? ;)irbyzhttps://www.blogger.com/profile/10193584357850337816noreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-16411523652772452532010-03-16T23:40:15.237-04:002010-03-16T23:40:15.237-04:00No.
Sorry.No.<br /><br />Sorry.Will Mistrettahttps://www.blogger.com/profile/18403399118961902073noreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-58897288896725711612010-03-16T23:38:32.321-04:002010-03-16T23:38:32.321-04:00> Ascending AC was common enough in the old day...> Ascending AC was common enough in the old days, much like spell points, but it was definitely "heterodox."<br /><br />Yep; that was the other example I had in mind - the earliest abstract example of which I've found being Rob Kuntz's use of the concept in a "non-standard"(!) manner pre-dating (I /think/) the publication of OD&D.<br /><br />> I don't recall any official attempts to adopt it in OD&D or AD&D, not even during the revision process that culminated in 2e.<br /><br />*nods*. There are always varying degrees of "unofficialness", of course. :)irbyzhttps://www.blogger.com/profile/10193584357850337816noreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-85823114330665157062010-03-16T23:17:06.848-04:002010-03-16T23:17:06.848-04:00Its not that Descending isn't easy to do provi...Its not that Descending isn't easy to do provided your character sheet has a chart.<br /><br />Its just not a GOOD thing, and one of those sacred Garyisms that should have been squished out really fast for not really making sense. <br /><br />Look at a chart vs roll D20 and add your bonuses and wham that's what you hit. <br /><br />Anything that can remove charts is a GOOD thing.<br /><br />Its also why things like weapons vs AC and hit locations never caught on with most people. More charts to learn.<br /><br />(For the record I don't even like Hit Locations in Runequest and thus use CoC styled HP for my BRP fun. In my X Plorers Vehicle/Mecha house rules I don't have hit locations either.)<br /><br />As to Dwarf women? No beards. Which is also realistic from a nature point of view. How many male animals look more impressive with fancy stuff over female? LOTS. Do Dwarf dudes go crazy in most settings about their beards? YES.<br /><br />Thus Dwarf men have beards and women do not as it was their original evolutionary bit to attract females by having fancy face hair. <br /><br />YOU KNOW IT. AND NOW CAN'T UN KNOW IT.Captain Rufushttps://www.blogger.com/profile/00296697477771399357noreply@blogger.com