tag:blogger.com,1999:blog-7487871339000666216.post4594800528996010367..comments2024-03-29T07:58:31.156-04:00Comments on GROGNARDIA: Authorial VoiceJames Maliszewskihttp://www.blogger.com/profile/00341941102398271464noreply@blogger.comBlogger7125tag:blogger.com,1999:blog-7487871339000666216.post-55603502687484292772012-04-23T11:48:27.307-04:002012-04-23T11:48:27.307-04:00Have you read the rulebooks for Ron Edward's S...Have you read the rulebooks for Ron Edward's Sorcerer, or Luke Crane's Burning Wheel? Lots of idiosyncratic authorial voice in those!Havelock Horroxnoreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-23905159961326135142012-04-22T15:13:08.170-04:002012-04-22T15:13:08.170-04:00I'm of two minds about this myself. On the on...I'm of two minds about this myself. On the one hand, I had remembered fondly the 'conversational' and 'anecdotal' tone of some of the first RPG publications I ever bought (at the start of the 1980s).<br /><br />But on reflection, that seemed to go hand-in-hand with incomplete and/or incomprehensible descriptions of many rules, poor organization of the rulebooks themselves, and a frustrating tendency to 'sprinkle' key background (and other) details throughout the book, almost randomly; almost as if you were reading the transcript of a conversation about the games being had in a bar over a few beers.Dan2448noreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-58012395024198016982012-04-22T14:19:11.975-04:002012-04-22T14:19:11.975-04:00S&S was the 3rd RPG I played, after Gamma Worl...S&S was the 3rd RPG I played, after Gamma World and D&D. We enjoyed it immensely. I especially liked the rule that limited how many questions you could ask the computer. I have to admit that I never actually read the rules, though. They belonged to the GM; we just played. Which is a pretty good recommendation right there.Steven Winternoreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-28076923872718061512012-04-22T12:23:37.335-04:002012-04-22T12:23:37.335-04:00That's actually one of the things I really lik...That's actually one of the things I really like about the 1E DMG. I may not agree with everything Gygax says in there, but I like his voice.Luke Jonesnoreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-28345841440346173712012-04-22T01:14:45.624-04:002012-04-22T01:14:45.624-04:00Kanterman also did a very charming Star Trek-ish b...Kanterman also did a very charming Star Trek-ish boardgame that I still play called Star Explorer <br /><br />(http://www.boardgamegeek.com/boardgame/6735/star-explorer). Byteknighthttp://www.fasatrekker.blogspot.com/noreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-61128161789019442392012-04-21T19:48:47.719-04:002012-04-21T19:48:47.719-04:00I have a Lulu copy and its a delight to read. T...I have a Lulu copy and its a delight to read. There's more than a few knowing winks to seasoned gamers and star trek fans. :)Billiambabblenoreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-21126870128911488032012-04-21T13:50:56.555-04:002012-04-21T13:50:56.555-04:00I agree.
'Professional' too often just me...I agree. <br />'Professional' too often just means that something has had all the humanity sucked out of it. <br />One of the reasons I've always preferred college radio to the 'professional' stations is the independent voices of the DJs, who often play what they like vs. off of some mandated list... and speak in human tones, vs. 'radio voice'. I love that more human touch... dead air space moments and all.Knobgobblernoreply@blogger.com