tag:blogger.com,1999:blog-7487871339000666216.post5366482734191560471..comments2024-03-28T20:36:33.364-04:00Comments on GROGNARDIA: REVIEW: Warriors & WarlocksJames Maliszewskihttp://www.blogger.com/profile/00341941102398271464noreply@blogger.comBlogger10125tag:blogger.com,1999:blog-7487871339000666216.post-54774691153014137262009-12-24T08:21:22.620-05:002009-12-24T08:21:22.620-05:00I love M&M as a system. I felt that d20 was r...I love M&M as a system. I felt that d20 was rules heavy and I hate the D&D magic system which is extremely unbalanced and out of control. However, I felt frustrated with W&W. The comment above that it tries to emulate D&D is spot on. However, this is a criticism. The videogame like nature of D&D is a limitiation I sought to avoid not emulate. What is the point. <br /><br /><br />I also felt like it had way too much freeport. It also failed to follow any kind of consistency when creating freeport w/ the M&M system and then has all kinds of sample heroes that don't follow the rules set out in M&M. An exmaple is that they buy no magic items as devices. Very strange.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-88675433854127925792009-05-06T16:48:00.000-04:002009-05-06T16:48:00.000-04:00I felt the same way and in fact it is a comon prob...I felt the same way and in fact it is a comon problem with some on GR latest M&M books. I loved their recent Magic book and was looking forward to this one. But the magic book suffers from the same problems as this book. Great comic history, great ideas, all strangely put together.<br /><br />I am looking forward to the Anime book they are doing, but I am expecting similar results.Timothy S. Brannanhttps://www.blogger.com/profile/02923526503305233715noreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-6055482523586584592009-05-06T15:06:00.000-04:002009-05-06T15:06:00.000-04:00Sez James Maliszewski, "...the editing is solid."B...Sez James Maliszewski, <I>"...the editing is solid."</I>Best part of the review, as far as I'm concerned! :-)Steven Marshhttps://www.blogger.com/profile/06600178337262614567noreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-31850644872514450502009-05-06T07:59:00.000-04:002009-05-06T07:59:00.000-04:00I understand that it's a streamlined version of d2...I understand that it's a streamlined version of d20 with much to recommend it, and I think it would likely be the version of d20 I'd use if I were so inclined. I just found the roundabout way it got back to <I>D&D</I> somewhat amusing. No criticism intended.thekelvingreenhttps://www.blogger.com/profile/01928260185408072124noreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-76655761771833586302009-05-06T05:10:00.000-04:002009-05-06T05:10:00.000-04:00There's also something a bit odd about using a...<I>There's also something a bit odd about using a supplement for a game derived from a version of D&D in order to play, er, D&D.</I>To be fair, Mutants & Masterminds has a system different from D&D in a couple of key areas (of which the Toughness save replacing hit points is perhaps the most major) so it's not like it's completely stupid. And the point-buy system over classes might be a major draw for some people as well.<br /><br />Though I will agree that it still sounds a bit funny when you stop and think about it. :-)<br /><br /><I>Is this a complete game, or just a supplement for M&M?</I>Just a supplement, so you'd need the M&M core rules to play this. (Though ther'es a black & white Pocket Player's Handbook available at an impulse-buy price for those who want to try it out on the cheap.)Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-66551797423309173072009-05-06T03:55:00.000-04:002009-05-06T03:55:00.000-04:00I NEED MY CONAN PURE- NO DWARF OR ELF, JUST LOTS ...I NEED MY CONAN PURE- NO DWARF OR ELF, JUST LOTS OF BAD GUYS TO STAB IN THE FACE AND SOME SNAKES, AND THEN I WOULD LIKE TO WIN TRESURE. A CITY NAME FREEPORT" IN CIMMERIA, I DONT THINK SO??Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-23637092482053983552009-05-06T03:17:00.000-04:002009-05-06T03:17:00.000-04:00There's also something a bit odd about using a sup...There's also something a bit odd about using a supplement for a game derived from a version of <I>D&D</I> in order to play, er, <I>D&D</I>.thekelvingreenhttps://www.blogger.com/profile/01928260185408072124noreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-19157050688945256792009-05-05T23:55:00.000-04:002009-05-05T23:55:00.000-04:00Is this a complete game, or just a supplement for ...Is this a complete game, or just a supplement for M&M?jdh417https://www.blogger.com/profile/14541882649762424101noreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-77044388197899229892009-05-05T19:43:00.000-04:002009-05-05T19:43:00.000-04:00I get the sense that part of its mandate was to fi...<I>I get the sense that part of its mandate was to find a way to create a generic fantasy supplement for Mutants & Masterminds under the cover of a supplement about swords-and-sorcery comics.</I>My understanding is that the decision to focus on sword-and-sorcery came very late in the creative process.Rachel Ghoulhttps://www.blogger.com/profile/04765944479141792643noreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-80830906285614186662009-05-05T13:23:00.000-04:002009-05-05T13:23:00.000-04:00I didn't realise that this was specifically aimed ...I didn't realise that this was specifically aimed at emulating sword and sorcery comics; I thought it was more of a generic (and potentially pointless) fantasy roleplay supplement. I find it a much more interesting project now I know the truth, although the presence of elves and dwarves is still a touch suspicious.thekelvingreenhttps://www.blogger.com/profile/01928260185408072124noreply@blogger.com