tag:blogger.com,1999:blog-7487871339000666216.post6861818482397620473..comments2024-03-18T20:22:06.331-04:00Comments on GROGNARDIA: REVIEW: Death Love DoomJames Maliszewskihttp://www.blogger.com/profile/00341941102398271464noreply@blogger.comBlogger27125tag:blogger.com,1999:blog-7487871339000666216.post-38705467833038055082012-09-26T23:34:55.967-04:002012-09-26T23:34:55.967-04:00Am I saying you should strong arm the players to k...Am I saying you should strong arm the players to keep their PC's in the adventure? No I'm not! You enter some nasty house of hell doesn't man your going to do whatever you want inside and what I'm suggesting is not making it so easy for them. Use your imagination if you have one.ironfacenoreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-60140414484193293312012-09-26T21:38:22.950-04:002012-09-26T21:38:22.950-04:00---- rail ---- road -----
but i can totally unders...---- rail ---- road -----<br />but i can totally understand the impulse.sigilsnoreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-29511422716087202602012-09-26T19:47:03.544-04:002012-09-26T19:47:03.544-04:00I'm sure I posted a reply to this question, bu...I'm sure I posted a reply to this question, but it seems to have disappeared. Anyway, it was more or less the same advice as David gives.Kelvin Greenhttp://profiles.google.com/thekelvingreennoreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-89809187850041588372012-09-26T14:30:37.125-04:002012-09-26T14:30:37.125-04:00"As it was we were all too freaked out and ju..."As it was we were all too freaked out and just set fire to the place and booked it with as much treasure as we could run with".<br /><br /><br />I notice this happens a lot anytime people are introduced to Raggi's stuff. Such as in "Death Frost Doom" you would hear stories of players abandoning the adventure even before they got started because they were freaked out by the atmosphere. it's even kinda funny to think that the PC's( i.e. the Players) has no problem going into dungeons and killing orcs, but when he comes across a severed finger lying on the ground or a creepy old man tending a graveyard, it freaks them out.<br /><br /><br />A module like this BEGS to be explored, so should i ever GM it, I'm going to make sure anytime tries to "torch the place", a ghosty wind will blow out the flame.ironacenoreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-64059316038707304602012-09-26T12:29:32.922-04:002012-09-26T12:29:32.922-04:00I'm very sure you've confused LotFP with s...I'm very sure you've confused LotFP with some other game.DrZannnoreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-88474078571110330652012-09-26T12:28:29.343-04:002012-09-26T12:28:29.343-04:00This sounds excellent.This sounds excellent.DrZannnoreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-39510389799893457892012-09-26T12:26:35.944-04:002012-09-26T12:26:35.944-04:00I'm very sure you've confused LotFP with s...I'm very sure you've confused LotFP with some other game.DrZannnoreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-82913779873002598292012-09-26T11:10:22.804-04:002012-09-26T11:10:22.804-04:00I think the only real issue I have with this revie...I think the only real issue I have with this review is your Utility rating of 6/10... I think a 3-4/10 would have been more appropriate given the rather controversial nature of this module. Otherwise, I think it's pretty spot-on.Paul Patinonoreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-59887234822713350832012-09-25T22:44:56.045-04:002012-09-25T22:44:56.045-04:00SPOILERS-ish!
Not much needs to be added. If you ...SPOILERS-ish!<br /><br />Not much needs to be added. If you slow down Myrna's inevitable death, the PCs could get some critical info from her. Although as it stands now, quick-thinking PCs might be able to save her and get the info they need.<br /><br /><br />I would probably just add some clues to the papers in the office to give the party the incentive to keep searching. Because the players are under a lot of pressure from the situation they can't hit a wall without losing hope. If there is something in that office to hook them I think many groups will go upstairs to find the rest of the info. <br /><br /><br />I might add more to the upstairs as well to keep them on the line once they are hooked. Letters or journals seem like the best way to lay down clues and since it takes time to read them, it gives the wanderers time to catch up with the PCs.David Rollinsnoreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-4326560092244167052012-09-25T22:28:59.245-04:002012-09-25T22:28:59.245-04:00From what I have read, this post among many others...From what I have read, this post among many others, James Raggi is an exceptional artist and writer and LotFP is a unique and laudable addition for OSR gamers. But I think I fall into the camp that is more Hitchcock than Clive Barker. Maybe more M. Night Syamalan's, "The Village," over Marcus Nispel's "Conan." Maybe it is a personal failing but, while gaming, I think I would rather experience fear, suspense, mystery, and adventure without the grotesque elements.Jack Campbellhttp://www.facebook.com/jack.campbell.98434noreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-16716892746555797932012-09-25T19:53:19.268-04:002012-09-25T19:53:19.268-04:00What an embarassed review!
It seems you dislike t...What an embarassed review!<br /> It seems you dislike this product quite a bit but you do not feel entitled to say so. It's like... "I don't like it and I would never run it, but it's entirely subjective, it's just me... sorry... I'm probably a puritanic, faint-hearted guy, you guys have all the reason to like it!". Why don't you say plain and simple that you don't like dissected childern and genital mutilation in your adventure? And it's not fun for you.<br />What's the difference from saying you dislike D&D4th grid-based combat and it's not fun for you? Is disliking grid combat a more objective dislike? Less moral? Or one should not speak ill of OSR icons?Smiorgannoreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-4380969656061183262012-09-25T19:44:56.488-04:002012-09-25T19:44:56.488-04:00"disturbing and horrific" sold. i love w..."disturbing and horrific" sold. i love where this dude takes RPG writing and concepts. metal + weird fiction/horror = good.Karlhttp://twitter.com/XnontheistXnoreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-62480351622347601932012-09-25T19:24:27.015-04:002012-09-25T19:24:27.015-04:00It wouldn't be too difficult. A journal entry ...It wouldn't be too difficult. A journal entry or letter would do the job, as would talking to a survivor; some very bad things happen to the family at the centre of the plot but not all of them are dead. I can imagine that you could get some quite effective horror out of a conversation with one of them.thekelvingreenhttps://www.blogger.com/profile/01928260185408072124noreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-39802428551117325842012-09-25T16:39:20.631-04:002012-09-25T16:39:20.631-04:00For those who have read or played it, how much wor...For those who have read or played it, how much work would it likely be to add more clues and hooks to give the players a fair shot at understanding the situation? It sounds intriguing enough to maybe be worth the effort.Alan De Smetnoreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-24276194580265165562012-09-25T16:34:43.310-04:002012-09-25T16:34:43.310-04:00I'd be interested in hearing how you feel it&#...I'd be interested in hearing how you feel it's "Forgey", for lack of a better term.Alan De Smetnoreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-43020885175721338822012-09-25T12:27:10.560-04:002012-09-25T12:27:10.560-04:00I've found Raggi's modules tend to be half...I've found Raggi's modules tend to be half baned in parts, but their fun to read and full of great spin off ideas, so I'm looking forward to picking this one up too. I'd love to see him do some tour-de-force "Tomb of Horrors" type adventure one day.ironfacenoreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-45690041088060652582012-09-25T10:36:13.987-04:002012-09-25T10:36:13.987-04:00Great review, and tempts me to pick it up. I think...Great review, and tempts me to pick it up. I think a lot of adventure modules have exactly this problem, building up an impressive back story that the author forgets to provide the keys and hooks to the GM to convey to the players. The number of times I've run a published scenario in which by scenario's end it became clear the players would be completely clueless as to the nature and origin of the module's events is surprising. Sometimes it feels like fellow GMs are writing these for their own interest, forgetting that there's going to be a table full of players who need to be included, too.Nicholas Bergquistnoreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-4982566716132442952012-09-25T10:21:19.099-04:002012-09-25T10:21:19.099-04:00What do you mean? The rules of LotFP are heavily b...What do you mean? The rules of LotFP are heavily based on D&D and the whole thing got kicked off with a system for randomly generating monsters. What's not old school about that?James Maliszewskihttp://grognardia.blogspot.comnoreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-91262119421001948812012-09-25T09:56:28.122-04:002012-09-25T09:56:28.122-04:00I wonder why LotFP is considered part of the OSR. ...I wonder why LotFP is considered part of the OSR. It seems very much like a game from The Forge which is about as new school as you can get. Aaron Daynoreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-33954215125551617082012-09-25T06:25:47.996-04:002012-09-25T06:25:47.996-04:00Nice review. I also bought this module a few week...Nice review. I also bought this module a few weeks ago, but haven't run it yet. If I do, I'll definitely mod it out quite a bit. Especially with setting.Digital Orcnoreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-33645375223418692392012-09-25T04:11:27.784-04:002012-09-25T04:11:27.784-04:00Thanks for the review, James!
Yes, doing the art ...Thanks for the review, James!<br /><br />Yes, doing the art for this was quite the departure for me, and I'm not sure it's something I would do again, but I wanted to stretch myself and see what my limits as an artist were. It seems pretentious, and perhaps it is, but that was my motivation.<br /><br />Also, James Raggi, for all his confrontational public persona and extreme adventure content, is a jolly nice fellow, so when he asked for help I was happy to do so, although I did think he'd made the wrong choice of artist.Kelvin Greenhttp://profiles.google.com/thekelvingreennoreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-21695450952258524342012-09-24T23:28:02.538-04:002012-09-24T23:28:02.538-04:00I've played it and I agree that there should b...I've played it and I agree that there should be more clues as to what is going on. We found out part of it from one of the characters but when we searched the papers on the main floor we didn't find anything. Had we found another clue we might have pressed on and gone upstairs. As it was we were all too freaked out and just set fire to the place and booked it with as much treasure as we could run with. <br /><br /><br />As for the tone of the game, it is indeed disturbing but it worked for our group. It's horrific in a way that emotionally affects the players. It messed with our decisions, our play and kept us off balance. We had an intense gaming experience and a lot of fun. Even though one guy said he was going to watch disney cartoons until he felt clean again. <br /><br /><br />It is certainly not for every group but with the right group it can be fantastic. I found it to be a satisfying gaming experience. When I run it I will definitely add more clues to entice the group to stay in there just a little longer.David Rollinsnoreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-48365010521525502272012-09-24T21:20:27.885-04:002012-09-24T21:20:27.885-04:00What I thought was interesting about this product ...What I thought was interesting about this product was that it is a clever idea and would be great had it been done a little more conventionally. I will probably steal the idea (of the necklace and its property) and just use with less gore.Brian Bincknoreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-11368464897990681722012-09-24T20:50:03.278-04:002012-09-24T20:50:03.278-04:00How do you draw the line between a horrific and di...How do you draw the line between a horrific and disturbing adventure and grotesquerie for the sake of grotesquerie? Seems like an awfully fine line to me and might be easy to fall on the wrong side of it. Coldstreamnoreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-2740688079583445782012-09-24T19:38:56.833-04:002012-09-24T19:38:56.833-04:00LotFP looks to tread the horror of the dark subcon...LotFP looks to tread the horror of the dark subconscious and the terror implied in grim existential fantasy. A difficult theme to pull off well. They will have some misfires. This sounds like one of them. Jay Murphynoreply@blogger.com