tag:blogger.com,1999:blog-7487871339000666216.post5766221931027658056..comments2024-03-29T00:32:33.920-04:00Comments on GROGNARDIA: The First CharactersJames Maliszewskihttp://www.blogger.com/profile/00341941102398271464noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-7487871339000666216.post-12433459800207362212020-11-01T03:43:16.160-05:002020-11-01T03:43:16.160-05:00My younger cousins were very much affected by this...My younger cousins were very much affected by this "superhero" mentality regarding ability scores. I was so dismayed by their casual rejection of any character without an 18, that I intentionally made a character with miserable scores (I believe the highest was an 11 and the lowest was a 4!) just to prove that low scores didn't necessarily mean one had rolled a hopeless character. Of course, I had begun gaming with Holmes and theirs was AD&D; maybe that had something to do with it.SCE DMhttps://www.blogger.com/profile/10473859875347172757noreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-30988065939551589362020-10-20T09:33:46.318-04:002020-10-20T09:33:46.318-04:00I share your perplexities on the impact of ability...I share your perplexities on the impact of ability scores.<br />Their removal (or replacement with things like Aspects or Tags) is probably one of the more interesting things in more recent game designs for me. artikidhttps://www.blogger.com/profile/17474295473142339717noreply@blogger.com