tag:blogger.com,1999:blog-7487871339000666216.post7163175946303156596..comments2024-03-29T07:58:31.156-04:00Comments on GROGNARDIA: A New Take on Spell SlotsJames Maliszewskihttp://www.blogger.com/profile/00341941102398271464noreply@blogger.comBlogger8125tag:blogger.com,1999:blog-7487871339000666216.post-27391295940020851842008-10-07T14:47:00.000-04:002008-10-07T14:47:00.000-04:00This sounds vaguely similar to what they were doin...<I>This sounds vaguely similar to what they were doing with Dark Sun.</I><BR/><BR/>I suppose it does. I hadn't really thought about that until now. Of course, <I>Dark Sun</I> has a strong pulp fantasy feel to it, so it's not surprising. It was one of my favorite 2e era settings, even if most of the products for the line were less than ideal in my opinion.James Maliszewskihttps://www.blogger.com/profile/00341941102398271464noreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-19282083451740015822008-10-07T11:49:00.000-04:002008-10-07T11:49:00.000-04:00Every now and then a permanent magic item will "sn...<I>Every now and then a permanent magic item will "snap" and flip to a cursed state as nature erodes its magic.<BR/><BR/>I like this idea a lot.</I><BR/><BR/>This is interesting, especially when you consider certain natural cycles in our own world. For instance, the switching of the Earth's polarity that occurs approximately every several thousand years, or intervals between sunspot activity. Even a lunar cycle or planetary alignment could be enough to affect a 'magic' item.<BR/><BR/><BR/>Lunar cycles affect werewolves, why couldn't they also affect a magical sliver crossbow bolt that's meant to kill one?Jayhttps://www.blogger.com/profile/07997164906328234122noreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-84219496299905755982008-10-07T09:49:00.000-04:002008-10-07T09:49:00.000-04:00This sounds vaguely similar to what they were doin...This sounds vaguely similar to what they were doing with Dark Sun. The only difference is that magic "could" be powered / enhanced by drawing extra energy from all life in the surrounding area. Some magic users of ill repute and questionable morals did just that and drew life w/out compunction. They became known as Defilers.<BR/><BR/>It's been a lot of years since I've looked at that setting so I could be way off base here, but the ideas were kinda cool.Gamer Dudehttps://www.blogger.com/profile/05006232842482959060noreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-81819715863103353682008-10-07T09:08:00.000-04:002008-10-07T09:08:00.000-04:00Every now and then a permanent magic item will "sn...<I>Every now and then a permanent magic item will "snap" and flip to a cursed state as nature erodes its magic.</I><BR/><BR/>I like this idea a lot.James Maliszewskihttps://www.blogger.com/profile/00341941102398271464noreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-28239926843953815322008-10-07T09:07:00.000-04:002008-10-07T09:07:00.000-04:00I imagine that druids would feel a certain amount ...<I>I imagine that druids would feel a certain amount of disgust and anger towards the practice of wizardry.</I><BR/><BR/>That's pretty much what I had in mind :)James Maliszewskihttps://www.blogger.com/profile/00341941102398271464noreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-34385612107490442962008-10-06T22:28:00.000-04:002008-10-06T22:28:00.000-04:00This might also explain the presence of cursed mag...This might also explain the presence of cursed magic items too (which surely must also be an affront to Nature). Every now and then a permanent magic item will "snap" and flip to a cursed state as nature erodes its magic.<BR/><BR/>The time scale is so variable and possibly long for any given item that this will probably never happen to an item an adventurer carries. <I>Probably</I> never..K. Baileyhttps://www.blogger.com/profile/06623767121412820113noreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-78675118226608969392008-10-06T17:39:00.000-04:002008-10-06T17:39:00.000-04:00A little off-topic, but I thought I should share.B...A little off-topic, but I thought I should share.<BR/><BR/>Back in my run of Temple of Elemental Evil, I made a connection to the way spell memorization works and the single-use of spells. I then decided to interpret magic in my D&D games as working as such: a "spell slot" is a metaphorical scroll that the spellcaster "writes" on by memorizing spells. As they gain in experience, their minds become stronger and better attuned, effectively giving them more "pages" (or, more space in their minds) on which to record their spells.<BR/><BR/>I think my players thought it mostly to be useless fluff, but I found it incredibly interesting to imagine it that way.Nickhttps://www.blogger.com/profile/09358099916267465455noreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-69719021179207316092008-10-06T13:14:00.000-04:002008-10-06T13:14:00.000-04:00On this approach the druid and the magic user are ...On this approach the druid and the magic user are natural opposites. I imagine that druids would feel a certain amount of disgust and anger towards the practice of wizardry.belst8https://www.blogger.com/profile/05896444893911828265noreply@blogger.com