tag:blogger.com,1999:blog-7487871339000666216.post921276185595929989..comments2024-03-28T09:41:39.187-04:00Comments on GROGNARDIA: DCC RPG NewsJames Maliszewskihttp://www.blogger.com/profile/00341941102398271464noreply@blogger.comBlogger28125tag:blogger.com,1999:blog-7487871339000666216.post-36482080774624507962011-01-08T00:05:17.193-05:002011-01-08T00:05:17.193-05:00It'll be lovely if it ever gets delivered. It...It'll be lovely if it ever gets delivered. It's been allegedly in work for how many years now? I'm not holding my breath.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-48471558032867846872011-01-07T18:58:35.075-05:002011-01-07T18:58:35.075-05:00Why the weird dice?
races as classes? I thought ...Why the weird dice? <br /><br />races as classes? I thought that was a horrible idea the first time I encountered it. I can't see how it has gotten any better with time.<br /><br />I read C&C. I promptly sold it.Tetsubohttps://www.blogger.com/profile/00339621610619347842noreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-70240643151778964792011-01-06T15:18:22.831-05:002011-01-06T15:18:22.831-05:00Al said..."Its very much like playing 3xD&...Al said..."Its very much like playing 3xD&D with most of the feats, skills, and mini-intensive combat rules stripped away."<br /><br />So you mean like I've been running 3E since it came out? :)<br /><br />Otherwise I'm intrigued, more games is always good.Gregor Vugahttps://www.blogger.com/profile/10290626264301416468noreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-58412038499350917762011-01-06T11:57:39.385-05:002011-01-06T11:57:39.385-05:00It sounds like it might have individual rules that...It sounds like it might have individual rules that could be used in D&D. Maybe this will be the most common use of it?anarchisthttps://www.blogger.com/profile/05546197561922726279noreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-3714715625873098522011-01-06T11:30:04.532-05:002011-01-06T11:30:04.532-05:00thank you for the link
I love the ideathank you for the link<br />I love the ideaFabio Milito Pagliarahttps://www.blogger.com/profile/13043436735116048822noreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-82043835296117422162011-01-06T10:54:54.794-05:002011-01-06T10:54:54.794-05:00I playtested this back in November (http://beyondt...I playtested this back in November (http://beyondtheblackgate.blogspot.com/2010/11/playtesting-dungeon-crawl-classics-rpg.html), and it was enjoyable enough, if a bit clunky in parts. <br /><br />Its very much like playing 3xD&D with most of the feats, skills, and mini-intensive combat rules stripped away.<br /><br />I'm curious to see how much, if any, of the playtest feedback the group provided after the session will be incorporated into the final product.Alhttps://www.blogger.com/profile/01682401446176099294noreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-45202096757261654312011-01-06T05:23:17.486-05:002011-01-06T05:23:17.486-05:00There is a long bost by Goodman about how magic wo...There is a long bost by Goodman about how magic works in this topic:<br /><br />http://www.goodman-games.com/forums/viewtopic.php?f=60&t=7141<br /><br />It sounds fun. I'd like to see more examples about this, just like the critical tables mentioned somewhere...Tamás Illéshttps://www.blogger.com/profile/11415717108941674663noreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-72642635571317818872011-01-06T04:01:19.750-05:002011-01-06T04:01:19.750-05:00@shlominus:
Dice:
Coolness is Gained! Don't fo...@shlominus:<br />Dice:<br />Coolness is Gained! Don't forget the Zocchihedron, Goodman! And won't somebody think of the D30? It needs love too.<br /><br />@cibet: <br />Game Preference:<br />You don't have to 'give up' anything, it's just another possible game to play. More options are good. If it fails, oh well, it was Goodman's addition to the hobby. Worthwhile in itself.<br /><br />@Zak S: <br /><br />"Which is to say: if you're reading this blog it may not be aimed you, since probably you're comfy with the old rules and have interpreted and ironed them out to yr satisfaction already."-Absolutely, what I was thinking of saying, myself, but you beat me to it. <br /><br />Vanity Project:<br />Pretty much anybody's tweaked RPG is this! :-) The addition of another entrant into the niche will either not make a ripple, or be a game changer. It'll be fun to see which.<br /><br />@suburbanbanshee:<br />Zocchi Dice: There's NO excuse for not owning ALL of them, amirite? ;-D<br /><br />@Akrasia:<br />Vancian Magic: Especially this. The ramifications for PC Wizards will be 'interesting' to say the least!<br /><br />Cyclopeatron also had a post and follow-up on the October DCC playtest at his blog.velaranhttps://www.blogger.com/profile/15689908090884198784noreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-28726161968437536462011-01-06T03:47:35.321-05:002011-01-06T03:47:35.321-05:00Whoa, the next big thing is not retro-cloning, but...Whoa, the next big thing is not retro-cloning, but re-imagining. Is this what they call a paradigm shift?Voljahttps://www.blogger.com/profile/08826776454392269862noreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-65014990050518140942011-01-06T01:03:52.057-05:002011-01-06T01:03:52.057-05:00there is a mathematical term for this . . .
Ergo...there is a mathematical term for this . . .<br /><br />Ergodic refers to a mathematical or logical system that within a finite sequence of steps or permutations will frequently revert back to a state resembling its original condition. <br /><br />OR as the French say <br />" the more things change, the more they stay the same."Clovis Cithoghttps://www.blogger.com/profile/18208194219083373456noreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-27936649448387452302011-01-06T00:48:47.938-05:002011-01-06T00:48:47.938-05:00I find this bit the most intriguing:
"It uses...I find this bit the most intriguing:<br />"<i>It uses a Vancian magic system…if you use the term “Vancian” to mean “based on a reading of Vance’s original works,” not “what D&D does.”</i>"Akrasiahttps://www.blogger.com/profile/08734103159691571156noreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-21984898110092605922011-01-05T23:26:37.374-05:002011-01-05T23:26:37.374-05:00Of course stealth is important, withdrawal, etc. B...Of course stealth is important, withdrawal, etc. But sheesh, you don't need a rule and a table for everything. It gets a lot more tedious than it needs to be.<br /><br />I suppose it's nice to have an excuse to own Zocchi dice. :)Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-63385376457585593622011-01-05T23:22:40.824-05:002011-01-05T23:22:40.824-05:00Sounds ALOT like C&C with some extra sauce on ...Sounds ALOT like C&C with some extra sauce on top. I wish Goodman games had just done more C&C modules / products..bitfrosthttps://www.blogger.com/profile/11024769157368953174noreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-52621601965574969482011-01-05T22:05:43.153-05:002011-01-05T22:05:43.153-05:00How is he handling stealth if there are no skill p...How is he handling stealth if there are no skill points? Does it just go up automatically with level like attack ability does? What about ability to detect stealth?<br /><br />Stealth and infiltration is a key part of all pulp fantasy literature. I am not a fan of games that do not take this aspect seriously.Walkerhttps://www.blogger.com/profile/14039652384328042542noreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-121515130487468012011-01-05T21:14:24.824-05:002011-01-05T21:14:24.824-05:00I own Moldvay Basic, Holmes Basic, AD&D 1e, 2e...I own Moldvay Basic, Holmes Basic, AD&D 1e, 2e, 3.0, 3.5, 4e, S&W and Labyrinth Lord.<br /><br />Do I really need yet another iteration of D&D?<br /><br />Do I?<br /><br />Of course I do. I have no self-control and will buy this game happily. Joseph used to send me tons of review material when I wrote Scrollworks and he even gave me a column in the short-lived EN World Players Journal. I feel like I owe it to him to give the game a read. :)christianhttps://www.blogger.com/profile/09650456794111980661noreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-2077552126676277842011-01-05T20:51:51.777-05:002011-01-05T20:51:51.777-05:00@ toddroe
I think the published reports of playte...@ toddroe<br /><br />I think the published reports of playtesting thus far point to a game more in line with HackMaster Basic than OSRIC, LL, etc.<br /><br />I'm really excited about this.maasenstodthttps://www.blogger.com/profile/08901306527875471546noreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-77520851427800731602011-01-05T20:28:56.467-05:002011-01-05T20:28:56.467-05:00I've got to be honest.
Why do I need yet anot...I've got to be honest.<br /><br />Why do I need yet another OS rule system? I've got OD&D, AD&D, LL, S&W, OSRIC, etc.<br /><br />It sounds like 3ed minus extra-mechanical combat, feats, and skills, then sprinkled with esoteric dice that next to nobody owns. How is this going to be innovative?<br /><br />No thanks.toddroehttps://www.blogger.com/profile/05668825555921002430noreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-20708912630426027832011-01-05T20:15:36.593-05:002011-01-05T20:15:36.593-05:00I don't see the mish-mash of ideas; it seems t...I don't see the mish-mash of ideas; it seems to be pretty centered on a OD&D-style game. I hope that when he says OGL, he's going to make it easily usable by others, instead of just using it as a shield against WotC.<br /><br />I'm mixed about the dice; on one hand, dice are just cool, but on the other, when everyone has to get these special dice it's expensive and annoying, and they're impossible to get matching your favorite set, etc. I guess I'm not that mixed; it's not worth what it costs.<br /><br />You can fake them; the d5 is d10 / 2, round up, or d6 reroll 6s, the d24 is d12 + 12 if the coin comes up heads, and the d7 is a d8 reroll 8s.Prosfilaeshttps://www.blogger.com/profile/08567819936724569257noreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-20240926117053731412011-01-05T20:07:45.728-05:002011-01-05T20:07:45.728-05:00cibet - it's what Zak wrote, it's that old...cibet - it's what Zak wrote, it's that old school experience, the Appendiz N fetishism, but with contemporary mechanics. It'll end up more sword & sorcery than C&C and a rival for the upcoming AS&SOH (that title's too long to type), with more brick & mortar visibility than smaller-but-just-as-cool old-meets-new rulesets like Flynn's MyD20Lite.<br /><br />Keeping me interested till November would depend on the public playtesting and actual play reports. If only a few aspects of it are new and cool, I'll just steal 'em but if the whole is more than the sum of the parts..it's a 2011 Xmas prezzie contender.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-91186211439867143342011-01-05T20:05:20.951-05:002011-01-05T20:05:20.951-05:00@cibet
This is something I could use to introduce...@cibet<br /><br />This is something I could use to introduce my players who refuse to give OSR games a try to the older play style. They'll try anything d20 because they are familiar with it but nothing older than d20. <br /><br />I'm not all that familiar with Goodman Games if I pre order this is there a pretty good chance it will be published?ghostofmarxhttps://www.blogger.com/profile/03459993621982295715noreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-76371277183586550772011-01-05T20:04:15.472-05:002011-01-05T20:04:15.472-05:00@cibet
It seems like an outline for experienced o...@cibet<br /><br />It seems like an outline for experienced or new DMs trying to introduce players who grew up on d20 to a more traditional approach.<br /><br />Or for people who like the old stuff but want the ambiguities in the rules sorted out fir them.<br /><br />Which is to say: if you've been playing an older edition or retro-clone all along, then it's probably not aimed at you.<br /><br />Which is to say: if you're reading this blog it may not be aimed you, since probably you're comfy with the old rules and have interpreted and ironed them out to yr satisfaction already.Zak Sabbathhttps://www.blogger.com/profile/08812410680077034917noreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-84286693424333694552011-01-05T19:20:41.677-05:002011-01-05T19:20:41.677-05:00So what game would one give up in lieu of this? Is...So what game would one give up in lieu of this? Is this supposed to draw from the OSR crowd? 0E? 3E? I don't get what niche this is filling.<br /><br />I mean this in the nicest sense but this seems like a vanity project to me.cibethttps://www.blogger.com/profile/16815626047653230637noreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-65492265770847111642011-01-05T19:09:25.645-05:002011-01-05T19:09:25.645-05:00I have to laugh at his statement eschewing attacks...I have to laugh at his statement eschewing attacks of opportunities and other complexity in combat, when 0d&d was itself a simplification of a more robust melee system from the MtM rules of CM.<br /><br />James is right, old-school game shouldn't be synonymous with simple. Especially since 0d&d players had access to CHAINMAIL and the fiddly bits that it entailed, like weapon speed and attacks based on weapon length and facing (chainmail pg. 25). Combat complexity is unrelated to the grognards distaste of skill, karma, and character-story driven abilities. There is nothing old-school about not having rules for withdrawl from combat or free attacks against retreating foes.<br /><br />Looks promising.UWS guyhttps://www.blogger.com/profile/01277557128674527225noreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-11209046304675249812011-01-05T19:05:50.334-05:002011-01-05T19:05:50.334-05:00This comment has been removed by the author.UWS guyhttps://www.blogger.com/profile/01277557128674527225noreply@blogger.comtag:blogger.com,1999:blog-7487871339000666216.post-64777116223306499352011-01-05T18:30:05.239-05:002011-01-05T18:30:05.239-05:00@KP
I don't see how it's a "mishmash...@KP<br /><br />I don't see how it's a "mishmash of strangeness". It seems like a relatively straightforward attempt to give an "old school"-esque experience with mechanics that are familiar to players of newer games and which might be a little less clunky/ambiguous in practice than the original games.<br /><br />@shlomius<br /><br />different probability ranges at speed.Zak Sabbathhttps://www.blogger.com/profile/08812410680077034917noreply@blogger.com