I've got a print-on-demand of the original boxed set and a few of the modules off of eBay. Such a great world and some amazing work by the artist Brom.
I agree as well. This teaser almost seemed like an allusion to the breakup of the Soviet Union. I departed the game with finality at that point, having had to join the suit and tie world. I maintained my subscription to Dungeon magazine (I tried to italicize Dungeon properly but failed) for sparks of fantasy-tingle but largely moved over to Cigar Aficionado and Chess publications. Is Dungeon magazine still around?
You know, my old Grognard ass constantly bemoans WotC and “modern” play styles for their linear plot-driven formats (go join a local community theater, I tell the kids, plots, developed characters that fit the story, that’s what you guys are looking for…). But, truth is, Gary started it (Giants-Drow-Demon Web Pits), 2e furthered it (story goal XP awards), and WotC has mastered it. I knew a little about Dark Sun, and it sounded intriguing enough (loves me some gritty S&S), but the whole story line thing? Nope. I’d just as soon play through the God Awful Dragonlance series. Maybe reading each book first, just so I know exactly what my character will do each adventure.
I've got a print-on-demand of the original boxed set and a few of the modules off of eBay. Such a great world and some amazing work by the artist Brom.
ReplyDeleteThat text sounds like a teaser for a book, not an RPG setting. Had I seen it in 1991, I would have expected Dark Sun to be a novel.
ReplyDeleteI agree – and so must have TSR, considering what they then did with DS.
DeleteIt is the teaser for a book. Note the reference to "three steadfast people" - those are the novel characters.
DeleteWould this have been for the Prism Pentad series?
DeleteI agree as well. This teaser almost seemed like an allusion to the breakup of the Soviet Union. I departed the game with finality at that point, having had to join the suit and tie world. I maintained my subscription to Dungeon magazine (I tried to italicize Dungeon properly but failed) for sparks of fantasy-tingle but largely moved over to Cigar Aficionado and Chess publications. Is Dungeon magazine still around?
ReplyDeleteYou know, my old Grognard ass constantly bemoans WotC and “modern” play styles for their linear plot-driven formats (go join a local community theater, I tell the kids, plots, developed characters that fit the story, that’s what you guys are looking for…).
ReplyDeleteBut, truth is, Gary started it (Giants-Drow-Demon Web Pits), 2e furthered it (story goal XP awards), and WotC has mastered it.
I knew a little about Dark Sun, and it sounded intriguing enough (loves me some gritty S&S), but the whole story line thing? Nope. I’d just as soon play through the God Awful Dragonlance series. Maybe reading each book first, just so I know exactly what my character will do each adventure.
Haha! Many adventure module writers were wannabe fantasy novelists. I guess it's natural that they brought their passions into their work.
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