In Grognardia's early days, one of its signature features was Pulp Fantasy Library. If you glance at the “Popular Topics and Series” box down the right-hand column, you’ll see more than 300 entries under that heading. The idea was simple: highlight the works of pulp fantasy literature that shaped not only my own imagination but, more importantly, those that shaped founders of the hobby of roleplaying. Like so much of Grognardia, Pulp Fantasy Library grew out of my conviction that you can’t really grasp the origins of RPGs without engaging the books, authors, and ideas that inspired it.
Of course, the series didn’t stay neatly confined. Over time, I pushed at its boundaries, sometimes gleefully so. I wrote not only about sword-and-sorcery or weird tales but also about science fiction, horror, comics, movies, and the occasional oddball work that defied easy categorization. I often made light of this stretching of definitions, but, in truth, I was doing something larger, namely, charting the imaginative landscape that predated and nourished the hobby. RPGs didn’t spring from nowhere, after all, and Pulp Fantasy Library was my way of mapping the soil they grew in.
The Shadow Over August reminded me of just how much I enjoyed this work. Revisiting four of Lovecraft’s stories made two things clear. First, there’s still a vast reservoir of older literature, much of it influential on RPGs, some of it simply worth reading, about which I've never written. Second, doing these posts properly is no small task. Reading (or rereading), researching context, and writing thoughtfully about them takes a great deal of time and energy, more than I can always justify with so many other projects competing for my attention these days.
Much as it might seem otherwise, Grognardia remains a hobby project and hobbies come with limits. That’s part of why I find myself asking whether Pulp Fantasy Library has already run its course and there's really no need to revive it – or perhaps is it ready for a metamorphosis of some kind? Many of the works I’d still like to tackle don’t sit comfortably within the strict “pulp fantasy” label. Maybe the time has come to evolve the series into something broader, which reflects the full range of the cultural and literary roots from which roleplaying sprang.
I haven’t made up my mind about whether or not I should return to the series and, if so, in what form or frequency. What I do know is this: I remain as fascinated by these seminal works as ever and I believe they still matter deeply to anyone who cares about where our hobby came from. The real question is whether readers share that conviction strongly enough to make it worthwhile for me to continue.
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