Allan Grohe pointed me toward an article in the May 11, 2009 issue of The New Yorker by Malcolm Gladwell. Part of the "Annals of Innovation" series, the current article is entitled "How David Beats Goliath" and discusses how underdogs often beat the odds by behaving in unexpected and seemingly irrational ways. The article offers many differnt examples to advance its thesis, but the one that caught Allan's eye and mine was the discussion of Doug Lenat and the computer program Eurisko, which he used to win the 1981 and 1982 Trillion Credit Squadron tournaments sponsored by Game Designers Workshop.
For myself, I find it endlessly satisfying that, because of Lenat and Eurisko, Traveller will forever be linked to the history of the development of artificial intelligence. Not too bad for a roleplaying game set in a far future whose computers are described as significantly less impressive than most desktop computers currently available.