![]() |
The Graveyard as it exists today, courtesy of Google Maps |
Outside of the wooded areas, the housing development was exactly what you'd expect from suburban America in the late 1970s and early 1980s. It wasn't exactly like something out of a Steven Spielberg movie, but it's in the same ballpark. My friends and I spent nearly all of our time outside, even during the peak humidity of August and September, though we'd often visit one another's back yards on a rotating basis, depending on whose deck was most in the shade at any given hour. This is where we'd gather to play Dungeons & Dragons and other roleplaying games, rolling dice – often unsuccessfully – across the tops of picnic tables and contending with the seemingly inexhaustible supply of mosquitos, wasps, and Japanese beetles that swarmed during the warmer months.
In the midst of the development, there was one area that remained inexplicably wild: the Graveyard. That's not it's real name; that's what my friends and I called it. On a cul-de-sac street behind where we all lived, there was this low hill, covered in patchy grass and sparse trees. For no obvious reason, the place had been left intact rather than being leveled and having several more houses built on it. Somehow, the legend had grown up that the reason the hill had been left alone is that it was the burial place of members of the family who'd originally owned the land and, therefore, could not be disturbed, hence why we – and all the other kids in the neighborhood – called it the Graveyard.
I should stress that there was only the most circumstantial evidence to support this theory. Indeed, to call it a "theory" is being charitable. At the same time, there was clearly something weird about this little hill. Not only was it still there when so much else in the area had been cleared to make way for homes, but the newsletter of the neighborhood association, which handled things like snow removal and garbage collection, often included notices that children were not to play on this hill, though no reasons for the prohibition were given. Needless to say, my friends and I spent untold hours atop the hill during the warmer months. Shaded by its trees, we even devoted ourselves to finding "proof" that the place was indeed a graveyard as we imagined it to be. One of my friends brought a shovel to dig, to little avail.
The Graveyard was not the only mysterious locale in my neighborhood. Within the remaining woods, there was another place that captured our youthful imaginations: the Satanic Pit. The Pit was a circular bit of raised concrete, maybe three or four feet across, with a metal grate across its top. If you looked down into it, you could see there were metal handholds along one side and that it extended some unknown distance into the dark. At certain times, steam would rise from it, often smelling quite foul. I presume the Pit was actually connected to the local sewer system in some fashion, but, to us, it was always the Satanic Pit. Despite our best efforts, we never managed to remove the grate from the top of the thing and our dreams of descending into the unknown depths were forever barred to us.
The Graveyard and the Satanic Pit linger in my memories even now. I sometimes even have dreams of going down into the Pit with my friends and then getting lost or being unable to return to the surface again for some reason. It's funny how these formative experiences can continue to have a hold on you many decades later. I'm actually quite grateful that the little world of my youth included mysterious places like these. They gave me a chance to explore, to flirt with "danger," and, above all, to imagine. I have little doubt that the hours I spent on or near the Graveyard and the Pit, not to mention pondering their presumed secrets, played a role in my ready embrace of Dungeons & Dragons when I eventually encountered it. For that, I will always be grateful.