Yes. That bears more of a resemblance to the original interior title lettering in Chaykin/Mignola's Lankhmar adaptation, and I have to say that visually, that's pretty much what I think of when I hear "pulp fantasy" these days...
It strongly implies the existence of printing presses in your mileau.
Does it? That's not a concern, as printed presses do exist, but I never really saw much connection between the typography of a game book and the setting it describes.
I'd adjust the width of the D, E, and I if you can. They seem to be a little out of step with the rest of the font, a little to thick compared with the lighter weight of the other letters. Make them a skoshe narrower.
If you wanted to get a little playful with this, you could play with the heights of the M's in the word, mimicing mountain peaks. If you have access to an app that renders your text into paths, you could fuss around with it a little.
Guess I'm the outlier. I like the first one better, specifically because of its intriguing obscurity. This looks more Rennaisance to me, but you can't please them all! It seems fairly clear that #2 is the overwhelming favorite.
It certainly doesn't "bother" me, just doesn't do as much as the first one, and feels a little less "pulpy" and Lovecraftian.
If this is a logotype I'd distress the double "M" in the middle of Dwimmermount to give them a little distinction from one another. The problem aesthetically with the word "Dwimmermount" is the three "M"s destroy the illusion of script/calligraphy/distressed fonts because you can visually take in the uniformity of the "M" characters.
That said I'm probably overly sensitive to type because that is how I pay the bills.
Yes, better. Like one previous commenter I find the D curiously wide compared with the other characters - are the W and Ms condensed? It might be interesting to take that even further, so there's a kind of definite rhythm running through the word.
I also like the idea of using the Ms to suggest mountain peaks. It's an intriguing word, it deserves some play.
It strongly implies the existence of printing presses in your mileau.
Because of the distressed nature of the font, I agree.
Script versus Caps, to me is like dark age Britain to civilized Rome. If the emphasis of Dwimmermount is the campaign world I'd lean towards script, but isn't the focus of Dwimmermount the ruin/dungeon?
I'm not a player in this world but what I gather is Dwimmermount is an echo of a previous mysterious technological superior civilization so I think something like a distressed "Trajan" makes the most typographical sense.
Very nice. Though I agree with TJ, and for the same reasons. Say, clean up some of the blots from one M, "fill in" the nick on the righthand side of another,and it should read more individual.
And yes, I too am probably more sensitive about this sort of thing than the average person.
Is "Dwimmermount" more about the post-Dwimmermount-civilization's relationship to the ruin? Or is "Dwimmermount" about the ruin/dungeon itself?
Planet Algol is setting.
The Lost Caverns of Tsojcanth is a destination in Greyhawk.
Dwimmermount is a mega-dungeon. The campaign world is secondary to the ruin/dungeon.
The font:Trajan is literally based on the stone carved letters used to honor the Roman Emperor Trajan. With in his time that was his font, but post Roman civilization you would see words referring to Trajan in script, and later the printed text faces.
When you show me all caps I think of the artisans and stone carvers of Dwimmermount, and when I see script I think of the sages writing of Dwimmermount.
I like the font, but the title itself stills feels a bit computer generated (which may or may not matter to you). If you have the time you might try re-tracing the title by hand.
I agree with Deogolf, this is the best of the four, in my opinion. The newer fonts with the mountain background look a little too "modern" for my taste.
Perfect!
ReplyDeleteThis one is better IMO.
ReplyDeleteYes. That bears more of a resemblance to the original interior title lettering in Chaykin/Mignola's Lankhmar adaptation, and I have to say that visually, that's pretty much what I think of when I hear "pulp fantasy" these days...
ReplyDeleteMuch better!
ReplyDeleteI definitely think that's closer to the vibe you're looking for.
ReplyDeleteHave you tried it in not all-caps?
Snazzy!
ReplyDeleteIt strongly implies the existence of printing presses in your mileau.
ReplyDeleteAbsolutely perfect.
ReplyDeleteBetter... Maybe a tad less messy?
ReplyDeleteI must say it evokes a more mysterious and foreboding feel to it than the last on did.
ReplyDeleteI definitely prefer this one to the first choice. Two snaps up!
ReplyDeleteIt strongly implies the existence of printing presses in your mileau.
ReplyDeleteDoes it? That's not a concern, as printed presses do exist, but I never really saw much connection between the typography of a game book and the setting it describes.
Yes.
ReplyDeleteI'd adjust the width of the D, E, and I if you can. They seem to be a little out of step with the rest of the font, a little to thick compared with the lighter weight of the other letters. Make them a skoshe narrower.
ReplyDeleteIf you wanted to get a little playful with this, you could play with the heights of the M's in the word, mimicing mountain peaks. If you have access to an app that renders your text into paths, you could fuss around with it a little.
Definitely an improvement over the previous font.
ReplyDeleteGuess I'm the outlier. I like the first one better, specifically because of its intriguing obscurity. This looks more Rennaisance to me, but you can't please them all! It seems fairly clear that #2 is the overwhelming favorite.
ReplyDeleteIt certainly doesn't "bother" me, just doesn't do as much as the first one, and feels a little less "pulpy" and Lovecraftian.
I prefer this one. The other one looked like a romance novel.
ReplyDeleteI like it much better.
ReplyDeleteIf this is a logotype I'd distress the double "M" in the middle of Dwimmermount to give them a little distinction from one another. The problem aesthetically with the word "Dwimmermount" is the three "M"s destroy the illusion of script/calligraphy/distressed fonts because you can visually take in the uniformity of the "M" characters.
That said I'm probably overly sensitive to type because that is how I pay the bills.
Yes, better. Like one previous commenter I find the D curiously wide compared with the other characters - are the W and Ms condensed? It might be interesting to take that even further, so there's a kind of definite rhythm running through the word.
ReplyDeleteI also like the idea of using the Ms to suggest mountain peaks. It's an intriguing word, it deserves some play.
What's the typeface?
YOUR PRINTER IS A HOBBIT!!! (YOU CAN TELL FROMT HE CHOCHOLAT FINGER PRINTS ALL ON IT FROM EAT A DONUT)!
ReplyDeleteI like it! Very "name on the door of a huge family crypt."
ReplyDeleteBetter. And now I'm going to spend lunch hour fiddling with my 900+ fonts and seeing what I can come up as alternatives. :)
ReplyDeleteMuch better for pulp fantasy purposes imo. I especially love the Roman style W, that's very pre/early medieval looking!
ReplyDeleteI liked the first, but I like this one much more. Go with Option #2, please. :)
ReplyDeleteWith Regards,
Flynn
This is much more in line with the way you've described the campaign. Keep the all caps--it looks great!
ReplyDeleteI like this better.
ReplyDeleteMore gritty than the other own. The first looked too "elfish".
Cha-ching!!
ReplyDeleteIt strongly implies the existence of printing presses in your mileau.
ReplyDeleteBecause of the distressed nature of the font, I agree.
Script versus Caps, to me is like dark age Britain to civilized Rome. If the emphasis of Dwimmermount is the campaign world I'd lean towards script, but isn't the focus of Dwimmermount the ruin/dungeon?
I'm not a player in this world but what I gather is Dwimmermount is an echo of a previous mysterious technological superior civilization so I think something like a distressed "Trajan" makes the most typographical sense.
Very nice. Though I agree with TJ, and for the same reasons. Say, clean up some of the blots from one M, "fill in" the nick on the righthand side of another,and it should read more individual.
ReplyDeleteAnd yes, I too am probably more sensitive about this sort of thing than the average person.
Much better.
ReplyDeletewhat brawler sayd
ReplyDeleteOk, now I'm over thinking this.
ReplyDeleteIs "Dwimmermount" more about the post-Dwimmermount-civilization's relationship to the ruin? Or is "Dwimmermount" about the ruin/dungeon itself?
Planet Algol is setting.
The Lost Caverns of Tsojcanth is a destination in Greyhawk.
Dwimmermount is a mega-dungeon. The campaign world is secondary to the ruin/dungeon.
The font:Trajan is literally based on the stone carved letters used to honor the Roman Emperor Trajan. With in his time that was his font, but post Roman civilization you would see words referring to Trajan in script, and later the printed text faces.
When you show me all caps I think of the artisans and stone carvers of Dwimmermount, and when I see script I think of the sages writing of Dwimmermount.
> More gritty than the other own.
ReplyDelete*g* The word is Warhammer? ;)
=> http://tinyurl.com/ycgy6dw
A rather over-tweaked, messier version but has character. (Plus points for D...I...E standing out, I guess?!)
This comment has been removed by the author.
ReplyDeleteThis comment has been removed by the author.
ReplyDeleteI like the font, but the title itself stills feels a bit computer generated (which may or may not matter to you). If you have the time you might try re-tracing the title by hand.
ReplyDeleteMost definitely better then the last one. I very much like the ink smudges. Keep going your getting closer.
ReplyDeleteMuch better.
ReplyDeletePerfect!
ReplyDeleteAn improvement over the Early Colonial look/feel of the previous one, but this looks rather Victorian.
ReplyDeleteI think you may be disappointed if you are pinning a lot of 'imparted feel' upon your choice of font.
In any case, I hope you find something that works for you. :)
Best,
Yes. Very evocative of Megadungeon.
ReplyDeleteI abstain, but a fascinating discussion.
ReplyDeleteNice! That is way better.
ReplyDeleteMuch more forceful and less fancy. Keep the distressed look too as it gives a slightly tarnished impression.
ReplyDeletethats a face forehead branding iron battle cry font if i ever saw one.
ReplyDeletewhat delta said
ReplyDeleteMuch better!
ReplyDeleteI like this one a lot. It evokes antiquity without pinning itself to a particular time or place.
ReplyDeleteBest of the 4 so far
ReplyDeleteMuch better!
ReplyDeleteI think this is the best of the four presented - clear, easy to read, much easier on the eyes!
ReplyDeleteI like it. It's somehow at least a little reminiscent of the Lone Wolf books.
ReplyDeleteI agree with Deogolf, this is the best of the four, in my opinion. The newer fonts with the mountain background look a little too "modern" for my taste.
ReplyDelete