Issue #80 (December 1983) brings us this intriguing ad for an D&D video game cartridge for Mattel's Intellivision:
Crypts of Chaos produced for the Atari VCS. It's a first-person perspective dungeon crawl, with the goal of amassing treasure as you wander through a maze filled with deadly monsters. Unlike Crypts of Chaos, it's a lot more colorful and thus easier to navigate, but it's not much more sophisticated in terms of gameplay, at least as far as I recall.
At the time, what really irked me about Treasure of Tarmin was that, despite its being called a D&D game -- indeed an Advanced D&D game -- was how little it actually had to do with my favorite RPG. Most of the monsters are pretty generic, consisting of giant insects, dragons, and a few random undead. Likewise, the game didn't use any rules derived from D&D, not even hit points. Instead, your character has two pools of points, called "war" and "spiritual" and, no, I don't remember what each of them did. There were no classes, races, or ability scores, let alone spells or magic items associated with D&D. In short, it was a "Dungeons & Dragons" game in name only.
That annoyed me in 1983 and I don't feel much more well inclined toward it now.