Back at the end of September, I made a post in which I directed readers to eight blogs that presented material from some awesomely diverse campaigns settings. That post proved extremely popular, so, with November drawing to a close, I thought I'd do it again and shine a light on some of the clever, cool, and imaginative work of our fellow old school enthusiasts. Here are six more blogs -- and campaign settings -- worth visiting:
The Black City: Beedo's megadungeon has been described as "At the Mountains of Madness with Vikings." The eponymous Black City is a ruined alien city located on the shores of the island of Thule, now the focus of expeditions of glory-seeking Northmen. It's a great idea for a campaign set-up -- even if Beedo does show an inexplicable liking for halflings ...
Castle Nicodemus: Michael Moscrip of The Grumpy Old Troll, like a lot of us, runs a regular OD&D campaign via Hangouts on Google+. His setting, Anglia, which includes the dungeon known as Castle Nicodemus, is described as taking cues from "Boorman's Excalibur, Bakshi's Wizards and plenty of Dragonslayer." This blog details that setting, along with other old school goodness.
Hill Cantons: Chris Kutalik's venerable sand box campaign might rightly be called one of the foundational campaigns of the OSR. It's not just of longstanding, but it's also served as a kind of laboratory for many of the wild and crazy ideas we've all discussed over the last five years.
HMS Apollyon: Gus L. of Dungeon of Signs runs a megadungeon-centric campaign set aboard "a miles long demon and monster haunted cruise ship that travels between
worlds and frequently 'rescues' individuals from the seas it traverses." Someone else called the campaign "Metamorphosis Alpha adrift on the River Styx." Whatever you call it, I think it's pretty cool -- one of the most original ideas for a megadungeon I've seen in a community filled with original ideas for megadungeons.
Planet Algol: Though I've known about -- and admired -- Blair's Planet Algol setting for years, it occurs to me that some folks might never have heard of it. Describing succinctly is difficult, but I'd call it a sword-and-planet romp that draws equally on Burroughs, Heavy Metal, Harryhausen movies, and psychedelic fantasy from the '60s and '70s. I love it.
Wermspittle: The walled village of Wermspittle is surrounded by garbage-infested shantytowns and its labyrinthine sewers are filled with all manner of unwholesomeness. Plagues and warfare are abroad and the once-secluded village has seen its population increase, as refugees and fortune seekers make their way here. Wermspittle is a weird urban fantasy campaign -- and we need more of those!
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