Tuesday, August 8, 2023

Into the Megadungeon: Mysteries

The first episode of Ben Laurence's new podcast, Into the Megadungeon, was just released and features your truly talking about my own experiences creating and refereeing a megadungeon-centric RPG campaign. Feature episodes will feature others who've done the same and I'm very interested in what they have to say on the matter. 
Notes to the episode can be found here, though they're geared more toward newcomers to the topic than the old hands I expect to be the majority of Grognardia's readers.

7 comments:

  1. That was a great interview. I'm glad there are still bloggers talking about megadungeons. I ran a homebrew B/X megadungeon campaign for over 5 years, heavily inspired by your advice in your early Dwimmermount posts. We had a lot of fun, up until the pandemic shut down in person gaming, and it just felt too awkward and clunky trying to play virtually.

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  2. Sigh. This would drop the day after I take a long trip where listening to a podcast would've been a welcome distraction. :)

    Ah well, I'll get to it eventually.

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    1. I'm the opposite. Lately I've been traveling around 6 hours a day for work (round trip) two or three times a week and I'm delighted to find this podcast.

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  3. Halfway through, and enjoying the discussion. James, do you have the original, 'unambitious' Dwimmermount level 1 map/contents you mentioned somewhere we can eyeball it?

    I'd be interested to see how it looked before first contact with the enemy.

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    1. I'm pretty sure the original map and notes still exist somewhere in my "files." Finding them might prove difficult, but far from impossible.

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    2. Some of the early posts had photos of your minimal key, such as this one:
      https://grognardia.blogspot.com/2012/08/never-same.html

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    3. Thank you! (I've written so many posts over the years, I sometimes forget what I've done.)

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