Sunday, October 16, 2011

The Goblinoids of Dwimmermount

With the first volume of the Dwimmermount Codex nearing completion, I've been turning my attention to the second volume, Monsters & Treasures. Yesterday, I got my first piece of art from it (from Kelvin Green) and it perfectly captures the distinct appearances and personalities of the goblins, hobgoblins, and bugbears of my Dwimmermount campaign. Enjoy!
©2011 Kelvin Green


  1. I enjoy Kelvin Green's work a lot, his compositions always imply some sort of action happening or about to happen, which adds a lot of life to them in subtle ways.

    I think you've elsewhere praised the multiple art styles represented in the earlier TSR materials, but it looks like Kelvin's doing all your Dwimmermount art (or maybe I'm wrong?). Are you worried about giving the Codex a single artistic style/look?

  2. Are you worried about giving the Codex a single artistic style/look?

    If Kelvin's were the only art in these books, then, maybe, I'd be concerned, but it's not. There are other artists' work, too.

  3. Kelvin is one of my favorite artists.

  4. I like this a lot. I think I dreamed about that kukri-thing last night.

  5. Ooh, I like. Not many people go with the really tiny goblins (because of Tolkien influence), but I think they work out.

    Btw, here was a medieval German historian and reformer monk named Gobelinus Person, or in German, just plain Gobelin Person. He wrote, among other things, a history of the world called Cosmidromius. So if you ever come across a book called "Ueber des Quellen des Gobelinus Persona", it's a book about German history sources, not about roleplaying goblins.

    But yes, "gobelinus" is Latin for goblin, so you gotta wonder what his parents were thinking. Ditto the Gobelin family of dyers and tapestry makers.