Over at Monsters and Manuals, there's a pretty good rant that touches on the question of old school art and its relevance to contemporary gaming products. I don't agree with it all, but there's much there with which I sympathize. As I noted in the comments to yesterday's review, though, I'm still grappling with the precise nature of my problems with a lot of neo-old school art and why I want something different. So, please bear with me on this question. Right now, I'm mostly at the instinctual, "That ain't right" phase of plumbing my esthetic sensibilities. I can't quite put into words why I dislike much of what I've seen in old school gaming products without sounding like I'm just being arbitrary -- which I may in fact be.
At this stage, I can only say that I think there must be room for something in between the aping of the past and the total rejection of it. I realize that's not very helpful, which is why I haven't taken much time to talk about what I do want and do like on the art front. I'm going to have to do some thinking on the subject, though, and see what I can come up with. I talk too often about my reaction to neo-old school art to be able to get away with not having a positive explanation for what I do like and why. So, give me a couple of days and I'll get around to the subject.
I'm off to get some other work done, but I'll likely be back later with some thoughts on one or two other subjects later today.