The D&D game will always be with us, and that is a good thing. The D&D system allows the highly talented, individualistic, and imaginative hobbyist a vehicle for devising an adventure game form which is tailored to him or her and his or her group. One can take great liberties with the game and not be questioned.There are many reasons why the version of D&D described in the quote ceased to exist, at least as far as TSR was concerned, but it's a shame nonetheless. I suppose there was simply an insufficiently large market for this vision of OD&D. Had there been more demand for such a beast, I don't doubt TSR would have supported and promoted it. What an alternate universe that would have been!
Thursday, January 29, 2009
Shortly before the Advanced Dungeons & Dragons Dungeon Masters Guide was published, Gary Gygax wrote an article in The Dragon in which he discussed the differences in approach and presentation between the now-complete AD&D system and OD&D (which Gary simply calls "D&D"). As a historical document, it's a very intriguing article, because it suggests a relationship between the two games that clearly never came to pass, with OD&D eventually morphing into something very different than what is described in this quote: