Posting's been a fair bit lighter this month than usual. I'm busy with a number of other projects, some related to the old school movement and some not, and they've been keeping me busy. To show you just one of the things that's been holding my attention, here are a few pieces of art from my upcoming adventure, The Cursed Chateau.
As you can see, the artwork is quite varied in style and that's intentional. Tim Hutchings of PlaGMaDA contacted all the artists, many of whom have no connection either to roleplaying games or, more specifically, old school RPGs. The final results probably won't be to everyone's tastes and that's OK with me. There are already plenty of old school products out there that look like they've been trapped in amber since 1978. I wanted to try something a little different and here are some examples:
This piece, by Jeffrey Brown, shows a shadow. I was really quite taken with it, because the shadow has always been a very difficult creature for me to conceptualize and this illustration came very close to capturing what my mind's eye has long seen when I think of the shadow.
Andrew Guenther created a terrifically creepy horde of zombies that looks a little different than "standard" image of these undead.
Don Doe created one of my favorite pieces for the project, a ghostly image of a boy that arises out of a painting.
And what old school-related project would be complete without at least one piece by Erol Otus, in this case a wraith maid?
As The Cursed Chateau gets closer to publication (it's slated for the end of this year), I'll probably post a few more previews of art and text, but, for now, I simply wanted to let you know why I've been a bit more scarce than usual.