Tuesday, December 20, 2011
Thousand Suns: Rulebook is available for sale, in both PDF and print forms (either softcover or hardcover). The rulebook is a complete 276-page science fiction roleplaying game consisting of 15 chapters that cover everything from character generation to starship combat to world and alien lifeform design. I wrote Thousand Suns as a straightforward, flexible toolbox game that draws heavily on the "imperial" science fiction literature of the '50s, '60s, and '70s -- authors like Poul Anderson, Isaac Asimov, Bertram Chandler, Gordon Dickson, and H. Beam Piper, among others -- and I'm very pleased with how it turned out. I'm especially proud of the book's presentation, for which I owe a big debt of thanks to my graphic designer, Adam Jury, and to the many artists who contributed to it. This rulebook is a real labor of love and I hope others might enjoy it as much as I do.