As my House of Worms Empire of the Petal Throne campaign inches ever closer to a conclusion after 10 years, I've found myself pondering the thorny question of what RPGs I might like to play in the future, whether with the players of House of Worms or any others.
It's not as if there's a lack of games to choose from. There are likely more roleplaying games available today than at any point in the hobby’s history. Nearly every day brings news of a new game, setting, or ruleset, some elaborating on familiar themes, others staking out new ground. It’s an embarrassment of riches, especially compared to my earliest days in the hobby, when the available options were comparatively few and each new release felt like a major event. Now, it's easy to feel numbed – even apathetic – by the sheer volume of choices constantly thrust before us.
Yet alongside this wealth of options comes an unsettling realization: there is no way, not even theoretically, that I could ever hope to play even a fraction of them. Once upon a time, I might have imagined otherwise: that somewhere in the limitless expanse of "someday," I would eventually get around to all the games that caught my eye. Middle age has disabused me of that illusion. Someday has become today and the horizons ahead are no longer limitless.
As I've explained before, I always begin a new campaign with the expectation that it'll last for years. I like the slow unfolding of character and setting, the accumulation of shared memories, the way a world becomes real only after dozens, even hundreds, of sessions. It is in the long campaign that the deepest magic of roleplaying reveals itself. However, long campaigns require a major investment of time – and time is no longer the seemingly endless resource it once appeared to be. With every passing year, the opportunities for beginning (and, more importantly, completing) such campaigns grow fewer.
If a single campaign takes, say, several years to reach some kind of conclusion, how many campaigns do I realistically have left in me? Ten? Five? Fewer? Suddenly the question of what to play takes on a new and somber weight. Every choice I make about what to run or play necessarily means closing the door on countless other possibilities, not just new games, but even beloved classics I've never had the chance to experience properly. RuneQuest, Fading Suns, DCC RPG, not to mention my own Thousand Suns and Secrets of sha-Arthan – all beckon, but each can only be answered at the expense of the others. Each campaign undertaken is a silent farewell to others that will never be.
This isn't just a reflection on the state of the hobby, though it certainly speaks to the oversaturation of the RPG market, where even the most discerning gamer can feel lost amid the noise. The reality is that many of the games published today, for all the passion that went into their creation, will barely be remembered a few years hence. New games will push aside old ones; fashions will change; once-hyped titles will slip into obscurity, their creators moving on to their next project, and the hobby shifting its gaze. Our entertainments, like ourselves, are fleeting.
By their nature, all entertainments are ephemeral. New games, new editions, new settings will continue to be born, shine brightly for a time, and then vanish, just as we all will. There is a poignancy in realizing that, just as the wider world moves on without regard for our preferences or our dreams, so too will the world of gaming. I regularly hear people claim that a new Golden Age of Gaming is upon us and that may indeed be so, but I can only grasp a tiny part of it before my time runs out.
It’s a strange thing to realize that, even in play, one must prioritize. One must decide what matters most: the games whose rules intrigue, the settings that still catch fire in the imagination, the experiences that promise more than mere novelty. There is a temptation, one I felt strongly in my youth, to want to sample everything, to dip a toe in every pool, to always move on to the next new thing. But eventually, if one is lucky, there comes the wisdom to linger, to dwell, and to savor a few chosen things in greater depth.
I don’t know exactly how many campaigns I have left. I hope it’s more than a few. I only know that I must choose them with care. In a hobby bursting with possibilities, it’s no longer enough to simply ask, "What looks interesting?" Instead, I have to ask, "What is worth the time and attention I have left?" What imaginary worlds do I want to live in for a while, what adventures do I want to undertake, what memories do I want to create?
There are only so many years in a life – and only so many campaigns in a lifetime.
Thus why so many take the dark path towards undeath and follow the lure of lichdom.
ReplyDeleteMany a good man has justified the unholy rights so they could continue there research.
I had not considered that!
DeleteHa! That’s awesome! Lol
DeleteEasy solution: don't buy more games.
ReplyDeleteYou probably have plenty already you haven't played and which are no worse than the ones you might be persuaded to buy now, or which you haven't given a thorough try out yet.
You probably have more ideas of your own for settings, themes, and rules than you have any hope of working through in the rest of your life, already, too.
You've been gaming for decades and don't need to buy more Stuff for it. Polish up your self-respect -- you've earned it!
("You" in the generic sense of readers here, not of James personally and particularly.)
Absolutely. I regular tell people I already have more than enough games to last me the rest of my life. I've already got plenty I haven't played much or at all. I certainly don't need anymore.
DeleteAnother great post, James.
ReplyDeleteMemento mori ergo carpe diem!
Jim Hodges---
ReplyDeleteHere's a question I've pondered:
WHY did D&D become the RPG standard, a pop cult sign post that remains relevant today? Why was it "the one" and not some other game?
Most likely because it was first. I'm not sure it's more complicated than that.
DeleteHi James I hope you are doing well.
ReplyDeleteCan you do a post where you outline your process for prepping and running these long running campaigns? You must be doing something right as you've run several.
I'm not very interested in new games these days - except as a source of things to steal for my AD&D 1E campaign. I am tempted by settings, though (e.g. Spelljammer).
ReplyDeleteMan, at 54 years old, this post hits home. I feel the same way. I used to think: Someday I’ll do a huge Traveller campaign, and maybe run Masks of Nyarlathotep again, and a sweet B/X sandbox, and oh yeah, Gamma World (the guys have never experienced that one!), and, and….
ReplyDeleteAnd then it hit me (maybe a couple years ago), I don’t have enough time left to “someday” run every campaign my mind turns to… Crap, I’m mortal! I need to really think about (just as you said) where I want to invest the time and energy I have left.
Yes, I had a similar realization some years back...particularly the "embarrassment of riches" phenomenon. Walking into ANY game store, my eyes are positively assaulted by the profound number of beautiful RPG works being crafted...not just in terms of ARTISTRY, but in terms of DESIGN. I want to play them all...but I probably never will.
ReplyDeleteIn fact, I have largely stopped collecting RPGs at this point (though I do make the occasional purchase, simply to support the industry). Instead, at the age of 51, I have instead decided to settle on a SINGLE system (AD&D) and a SINGLE campaign (my own), which is where I devote the entirety of my 'gaming energy' and creativity.
And I'm sure some would say "How boring! Only one system of play? Only one SETTING?" And yet it's incredibly liberating...the system is 'good enough' to do what it needs to do, and the setting can be whatever I need it to be. I have a whole WORLD to work with...I can detail it and detail it and detail it as much as I need. I can create whatever weirdness I want (it's D&D!)...I can create other dimensions and planes if I want...and I haven't yet had to. I've hardly scratched the surface of what is possible in terms of "adventure."
Anyway...
I don't mind playing other games...even RUNNING other games (generally as one-offs). And the superhero genre (which I dig) generally requires a different system and mindset and COULD be its own campaign, side-by-side, with D&D. But...why bother? When all the highs and buttons I like pushed are all satisfied with the game I'm already running. Why WORK to make another campaign, when I can simply pile ALL my 'work' into a single setting, adding depth upon depth, upon depth.
That's where I am, these days.
One deeply developed campaign. Sounds like how Arneson, Gygax and Kuntz, and Schick and Moldvay developed Blackmoor, Greyhawk and Mystara respectively.
DeleteYou're in good company!
I think you’ve got the right idea. And with AD&D you have a rich, time-tested system. So far as using your own setting: Right On! Can’t agree more.
DeleteNow that I'm solidly into the second half of my life, this has become a consideration of mine also. I am looking forward to retiring in about 10 years, and hopefully having time to run more than one session a week, and thus have time for a few more campaigns.
ReplyDeleteBut like you, I like the long game.
So I have two campaigns running currently, RuneQuest and Cold Iron Blackmarsh Adventures.
I haven't even really given though to what's on my shortlist.
Given more time, I think I want to run some kind of early D&D or OSR campaign. I really do want to get Burning Wheel back on the table. I'd like to at least try EPT and Talislanta. I'm sure another Traveller campaign will be in my future.
Beyond that, realistically, as mentioned above, I have plenty of games on my shelf worthy of a spin.
This actually meshes with a challenge I set myself, hmm, now maybe 10 years ago. The briefcase or backpack challenge. Pretend you are about to head somewhere you can only take a briefcase or backpack of gaming stuff, and you can't count on having a computer. What do you bring? I figured I could fit enough RuneQuest, Traveller, OD&D, Burning Wheel, and Cold Iron stuff in (including pencils, paper, dice, and some modules) to keep myself happy for a long time. And therein probably lies the answer to what to consider I might yet run...
Realistically at this age, I don't NEED a new game. New setting maybe, but whole new game? Probably not.
That said, in retirement, I would like to try running some shorter campaigns, just not in my primary slot. So that would be opportunity for some of those games on the shelf, and maybe even a new shiny.
But looking back, the only games I played to any length not represented in that briefcase is Fantasy Hero (OK, so maybe stuff those in too... 1st edition Fantasy Hero and AE core book) and Arcana Unearthed/Evolved. Upgrade to a backback, and AD&D, Holmes, BX, and BECM can fit in too to make sure my D&D bases are covered).
Yea, EPT and Talislanta are wishes. But also intimidating.
Chivalry & Sorcery (1e) would be kinda fun to get on the table, but quite a chore. Bunnies & Burrows? Cute, but is it worth it? I've got lots of stuff, but little drive to try and bring them to the table.
I recently "married" Legend of the Five Rings after a similar realization. I have too many non-RPG hobbies, RPGs are too complex, and the world is too unstable for constantly hopping about in the security of endless horizons. It was time to commit to one thing, come what may, and make room for other aspects of life. I'm not a tabletop RPG hobbyist anymore, I'm an L5R hobbyist.
ReplyDeleteIt doesn't help that we don't have 4-8 hours at a time anymore to play them, week in and week out. Our lives, and times, have changed - but the format has not (for the most part).
ReplyDeleteThis is, sadly, all true. I have been told not to even dream of campaigns anymore…leave that for the young. Instead, people have suggested focusing on one-shots—“and brief ones!”—so as not to get up hopes. Every dice roll could be the last.
ReplyDeleteIt is sad when one thinks of how limitless the skies seemed at 13-14…how impermanent the days…how glorious the future. Now one last work, ere death closes all, might yet by run not unbecoming men who strove with gods.
I feel this post. I have started measuring my horizon as well. I do so in dogs, books, games ... I can't have/read/play them all... not close. It's a grand deception of youth that you are limitless. The good news is we are in a great time now and there are so many people in the hobby and energy in the community.
ReplyDeleteGood post!
Great post. Way to make me feel really mortal
ReplyDelete