Milesho (Ashen Spirit)
A milesho by Zhu Bajie |
The tombs of Inba Iro hold not bodies but cinerary urns filled with the ashes of the honored dead. Sometimes, whether through sorcery or an incursion of the False World, the twisted shade of one so entombed returns to sha-Arthan, seething with hatred for the living and a desire to spread chaos and destruction.
Called a milesho, this accursed spirit can form a "body" from its burnt remains. The process of doing so takes 1d4 rounds, during which time it cannot attack and can be harmed by normal weapons. A milesho can also disperse its body at will so as to attempt to enter and inhabit (see below) a living being. If it fails to do so, it is then vulnerable to normal weapon for a round, as it reforms from its ashes.
DR 20, LVL 10 (45hp), Att 1 × weapon (1d10) or touch (Vigor drain) or inhabit, AB +8, MV 90' (30'), SV F6 D7 M8 E9 S10 (10), ML 10, NA 1 (1), TT E, N, O
• Weapon: Capable of wielding any weapon available with great power (dealing 1d10 damage, regardless of type). If treasure includes magic weapon, the milesho will make use of it.
• Inhabit: A living being within range must make a mind save or become inhabited. Failure indicates the milesho gains control of the being's body (but not mind, including his spells or disciplines). The ashen spirit retains control until it relinquishes it, the inhabited being dies, or dispel is successfully used against it.
Funny, I was just having a conversation on an RPG forum about why universal cremation wasn't a solution to spontaneously-rising undead in a fantasy world. Ash phantoms and incorporeal spirits being harder to deal with than zombies or skeletons were a major argument in favor of caution.
ReplyDeleteTo prevent my dead player character's corps from returning as a Milesho, I will request that my party members mix my ashes with a resin to create a solid brick. After many characters prepared in such a fashion have accumulated, we will build the Pink Floyd memorial wall.
ReplyDelete