I remember being intrigued by the optional rules in the player's handbook but ultimately it seemed so overpowered that I don't believe the group I played with in the 1980s ever had a character with psionic powers. Enemies was another story. Mind flayers are terrifying.
I remember being intrigued by the optional rules in the player's handbook but ultimately it seemed so overpowered that I don't believe the group I played with in the 1980s ever had a character with psionic powers. Enemies was another story. Mind flayers are terrifying.
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