Rob Kuntz's Pied Piper Publishing is getting ready to publish a new product line called Dungeon Sets, the first two examples of which will be available on November 15. The products are, according to their description, "un-keyed, color maps with integration notes and a comprehensive legend that are presented as a contiguous, and exacting, dungeon setting." Basically, they're a series of maps to aid referees in creating their own megadungeons and designed with that purpose in mind. I'll admit that sounds intriguing to me, since I hate making my own maps -- and lack the skill to do so anyway -- and I regularly swipe maps from a variety of sources to use as inspiration for my own efforts.
Much more intriguing, though, is Kuntz's mention that future product in the line will be "a treatise—an in depth essay—on dungeon-crafting in its many facets should be of interest, so we are gathering notes to add to my already 10,000+ word MS which describes the creation of Greyhawk™ Castle, Castle El Raja Key and Maure Castle™. This historical and instructive treatise will cover the beginnings of this honored endeavor and track some of the changes that have taken effect with the modernization of the game." That sounds almost like the kind of product that could answer some of the problems I noted in my Schrödinger's Dungeon post. A lot will depend, of course, on just how the treatise is structured and what it contains, but, in principle, I like the idea of such a product. It's that one I'll be keeping my eye on.