In preparation for the arrival of some volumes of Gary Gygax's early 90s post-TSR RPG, Mythus -- part of the unfinished multi-genre game called Dangerous Journeys (né Dangerous Dimensions) -- I've been doing some poking around online to find out additional details about the game and its contents. In doing so, I came across this neat little diagram of the multiverse as presented in Mythus Magick (yes, I hate that spelling too).
I have to admit I'm rather taken with this illustration. It has all the hallmarks of the kind of Gygaxian comprehensiveness AD&D had in abundance but moreso -- an awesomely baroque vision of the supernatural world, one that includes a variety of planes and influences. It's complex but evocatively so and reminds me of one of Gygax's greatest gifts, his ability to present a synthesis of a variety of sources and ideas that's somehow more than the sum of its parts. This cosmological diagram is a good example of what I'm talking about and certainly piques my interest about Mythus.