a classic dungeon crawl experience with a mashup of gonzo sci-fi and space opera tropes from the golden ages of the genre, with a touch of good humor, shocking horror, and good old fashioned funThe basic premise of the game is described at some length on the game's webpage, but I thought the following section might be useful in sparking the interest of regular readers of this blog. Berry writes:
Set in a galaxy left almost stripped of sentient life by an ancient and horrific plague, in Hulks and Horrors players take on the role of troubleshooters and private explorers called "surveyors," contracted to explore distant worlds, and given full license to kill and loot whatever they find there. Players in H&H will encounter a host of dangerous foes, from plague horrors, to indigenous beasts, to rogue surveyor crews.If that sounds at all intriguing to you, hop on over to the campaign's Indiegogo page and consider making a pledge.
Hulks and Horrors takes its inspiration from the classic science fiction and fantasy roleplaying games of the 70s and 80s, particularly the works of Gygax, Moldvay, and Ward, as well as the pulp science fiction of comics, TV and film, and artistic works from the likes of Rodney Matthews and Roger Dean, and magazines like Heavy Metal and 2000AD.