Showing posts with label gsl. Show all posts
Showing posts with label gsl. Show all posts

Saturday, June 20, 2009

Another Perspective

Joseph Goodman of Goodman Games has weighed in on the topic of how well the current edition of Dungeons & Dragons is doing from his perspective. He offers some very interesting data, which, if accurate, suggests that things aren't as gloomy for third party publishers as Clark Peterson suggested in his recent post on the same subject.

I have no horse in this race myself, since, as I've repeatedly said, 4e holds even less interest for me than 3e. Nevertheless, it's interesting to see someone step up and attempt to put things into a historical context. I'm not sure what to make of it all, but it's good that there's open discussion of this topic, as I find it all very fascinating.

Friday, June 19, 2009

Necromancer Games Update

Clark Peterson of Necromancer Games has posted an update to his company's forums, where he discusses the current state of the company and its plans, which do not include much, if any, print support for 4e, owing to various issues relating to the GSL:
Hey everyone.

I know its been a long time between updates for a lot of reasons and that can be frustrating. Sorry for that.

I'm still hopeful to do Pathfinder print products and perhaps a key 4E print product or two (a Tome 4E perhaps), but abiliity to product the 4E print stuff is proving to be difficult. Retailers are less than excited about 4E supplemental material. Distributors even less so. Print partners still less excited.

All you know my desire to support 4E and my many plans, some of which are even under way. Right now, the 4E PRINT plans dont look like they are going to happen.

I dont want this to turn into a "yeah Pathfinder, boo 4E" thread. Any such posts will be deleted. This is an update thread, not an edition wars thread.

Other than a key 4E product, such as a Tome 4E, I dont see Necro doing much in the way of print 4E products. That leaves us with the possibility of pdf products. That is not necessarily bad, but it would reflect a shift in our traditional product strategies and will require different analysis on how to go forward.

In large part this situation is due to the delay of an acceptable GSL. Not having one at launch created a huge slowdown of momentum as well as a retailer and distributor gap where distributors didnt have 3Ps plugged in to the product array for 4E. Now, having no 3P track record for 4E they are wary (and probably happy to have some of it go away). Had there been a GSL at launch I think we would have hit a few big products and gotten distributors on board for 3P products for 4E. But that didnt happen. Now I think we have a chasm we just cant cross with anything but a tiny selection of key 4E products, such as a Tome 4E. But that said, even the idea of a Tome 4E has been floated by those who matter and even for a product like that there is less than total enthusiasm.

All that said, we are exploring pdf and print on demand options.

It would be fair to say that I am frustrated by the path 4E and 3P support for 4E has taken and that we, essentially, had the ability taken from us to support 4E by the mishandling of the GSL. I say that while at the same time applauding Scott Rouse's tireless fight to get the GSL revised--which he did and did well. I just wish there were more people at Wizards who "got it" like Scott did and were on board. Its really too bad. 3E was truly a golden age of D&D, a revival of all that was great from the early years of the game. Its too bad that same feeling and fervor couldnt happen for 4E. Maybe I was naive to ever think it could, but I did think that.

All this means is likely no big 4E print products (maybe one or two at most) and perhaps only a few Pathfinder print products. We are still in contact with Paizo and have a good relationship there. We still have great connections for online and print on demand products and are working with OBS to achieve those things. Its just that our hoped for print lineup will likely not happen.

I know this means more waiting for all of you and I am sorry for that.

I hesitated to post this because some will say "Necro is folding." Thats not the case at all. We are just being forced by external factors to shift our product plans. I felt all of you were owed an update and an explanation about that.

Clark
Given that I have zero interest in 4e, this isn't a big blow to me, but I do find it interesting that Peterson, who's long been one of the biggest WotC boosters among third party publishers -- and still is -- is sufficiently unhappy with the GSL that he doesn't think his company would be able to support 4e. It's a pity he's not interested in any of the retro-clones, because Necromancer Games produced a number of truly awesome products in the 3e era, the most impressive no doubt being the Wilderlands of High Fantasy boxed set. I'd love to see products of similar quality and creativity published in support of games like Swords & Wizardry or Labyrinth Lord.

Friday, October 3, 2008

Orcus Ponders


In a post over at the Necromancer Games forum, Clark "Orcus" Peterson indicated his interest in creating what might be called a "4e variant" that brings the game more in line with the old school sensibilities it has abandoned.
But I look at how Monte's Unearthed Arcana did things and I like the concept of a niche version of the rules. Plus, I want a version of 4E that I want to play. So that is what Scott and I and maybe Bill are going to do while this GSL mess gets sorted out. We are re-writing 4E the way we want it, with the soul of 1E put back in. I am really, really excited about this. I played 4E and I like some stuff about it. It is a fun game. It just isnt D&D to me, the more I play it. Yes, I can defend it. Yes, I can say it is. But the truth is that my heart knows it isnt D&D anymore. I cant ignore that. I want D&D. To me the soul of D&D was AD&D. Somehow that got lost in making 4E.

I'm going to do 4E right.

Sure, some people might roll eyes and say not another version. To those I say, then dont buy it. I'm doing this for me. And I'm inviting you along. Come along if you want. If you dont, that is up to you.
Peterson clarified in a follow-up post that "this is not a product announcement. It isnt anything yet ... There is no GSL. I am bored. I wanted something to work on. So I decided to do this. It is just me screwing around. "

My dislike for 4e is well known, as is my belief that it abandons too many aspects of the Gygaxo-Arneson heritage of the game, both mechanical and conceptual, to be reworked into something I'd enjoy. Consequently, I see Mr. Peterson's intentions as likely Quixotic. That said, I also know that he's a huge D&D fan whose love of the old school is genuine. I have no doubt that he and his collaborators will do their best to try to inject some old school soul into the body of 4e's mechanics. I'm skeptical that they'll succeed, but I wish them the best in their efforts. I'll certainly applaud them if they somehow overcome this Sisyphean task. I'll be even more impressed if they not only succeed but if the revised GSL -- should it ever appear -- allow them to a variant of this magnitude.

Wednesday, June 18, 2008

4e GSL Released

Yesterday, the Game System License for the new edition of Dungeons & Dragons was released. I honestly didn't think we'd ever see one, as I predicted earlier. So, let the pillorying begin: I was wrong about this. In my defense, though, I stand by the fact that 4e is not an open game. The GSL is not an open license but instead a limited use trademark license. And now that we can see the license itself, we can see just how limited use it actually is.

Lots of people better versed in the intricacies of legalese than I have already dissected the GSL and found it wanting. Even Clark Peterson of Necromancer Games, one of the biggest boosters of 4e, seems to have had the wind taken out of his sails by the GSL. The long and short of it is that the GSL, far moreso than the OGL, is designed to sell copies of WotC-produced D&D products. It is not about expanding "network externalities" or growing the hobby or anything else beyond making WotC money.

Now, that's WotC's prerogative, of course. They are under no obligation to anyone, except Hasbro's shareholders, to do anything, least of all give away their intellectual property for free for others to use to produce their own products. So let there be no mistake: I don't think WotC has done anything wrong with the GSL. But I do think the restrictiveness and narrow-mindedness of the GSL serve to highlight just how revolutionary than OGL was (and is). Apparently, the guys in charge of WotC agree and they're launching a counter-revolution in the form of the GSL.

Assuming anyone still places any faith in my predictive abilities, I will now make two further prognostications. First, I think we will see very few non-PDF publishers use the GSL. Instead, almost all 4e support will be done through separate licensing agreements, a possibility even the GSL notes as an option. Second, I think Paizo's Pathfinder RPG will now become a much more powerful force in fantasy gaming. No, it won't be a serious rival to D&D in terms of numbers or profit, but it will do very well for Paizo, far better than they were expecting and it will quickly rise to be the linchpin of the remnant OGL hobby/industry.

(I also think the GSL will also create more fertile conditions for the old school renaissance, but that's a topic for another day)

Friday, April 25, 2008

New Perspective on Open Gaming

My friend and frequent partner in crime pointed me to this article from an IT-oriented site that touches on issues relating to possible outcomes of the whole GSL fiasco. It's also an interesting read because some have argued that the existing OGL depends entirely on WotC's continued goodwill to work, which is nonsense and this article makes it clear why. Whatever the ultimate form of the GSL -- and we still have no idea what that form might be -- the OGL is and will remain a safe haven for anyone wishing to keep alive and develop the v.3.5 rules, as Paizo is showing with their Pathfinder RPG. There's really nothing WotC can do to stop that and I don't think they have any interest in trying. I have little doubt they'll do everything they can to discourage people from following in Paizo's footsteps, but I the chance they'll attempt anything legally? Nil.

Friday, April 18, 2008

GSL Thought

The GSL, so far as I know, hasn't been released even to the people who are on WotC's "short list" of third party publishers. Likewise, even if it had been released, its terms are still covered by NDA, so no one outside of those publishers will know much about its restrictions until its public release on June 6, 2008.

So, I don't have much to offer of substance here beyond the usual wild speculations. Here's another one: the GSL -- or, should I say the Dungeons & Dragons 4E Game System License, as it's now called -- won't be viral, by which I mean that it won't allow third party publishers to use the work of other publishers in their own products. What the GSL will turn out to be is a limited use trademark license. WotC will allow third parties to reference 4e's rules, include 4e-derived stat blocks, and use a version of the 4e logo for a limited range of products (certainly adventures, probably campaign settings, and possibly some sub-set of rules expansions), but there will be no "open content" in the sense that the OGL/D20 STL defined it. What this will mean is that each publisher will exist in his own little world -- tied to the rules and branding of 4e but isolated from the products of other publishers.

We already know WotC is keen to ensure that no one produces another Mutants & Masterminds or Spycraft with 4e. Likewise, they've said that they want to make the OGL and the GSL "mutually exclusive" licenses. By making the GSL non-viral they further ensure that even third party-produced mechanics (assuming such things are even allowed) won't spread beyond their original source, thus reducing the likelihood that someone can make a new RPG based on 4e that isn't, ultimately, just a support product for it rather than something independent.

Again, I may be wrong -- I was wrong that there'd even be a GSL, which, to be fair, there technically still isn't -- so take this all with a grain of salt. Still, if I am right, I'd love to see how anyone can claim that 4e is "open."

Thursday, April 17, 2008

4e GSL

Word is spreading that the mythical Game System License (née OGL 2.0) for Dungeons & Dragons 4th edition will be released by WotC any day now. Look, WotC has even put up a press release about it. Of course, there are no details about the terms of the GSL or even when the GSL will be available. The only dates mentioned in the press release are when the 4e SRD will be available (June 6, 2008 -- the same day as the release of 4e) and the earliest on which 4e-compatible products may be sold (October 1, 2008).

So, basically, lots of people are getting excited about ... nothing. We must remember that WotC has already said that GSL will be released "soon" on several occasions, stretching all the way back to last Fall. Each time they failed to deliver anything and each time they returned to the scene they said something different than what they had said previously. One can be forgiven, I think, for believing that either WotC didn't actually know their own Open Game License very well and were scrambling to try and find a way to put the genie back in the bottle, so to speak, or else there was some kind of internal disagreement over the extent to which 4e should be open and how WotC should proceed, if at all.

Granted, a press release like this implies very strongly that the logjam has finally broken and something is about to be revealed. Exactly what is hard to say at this point. However, in the interests of honesty, I must admit that I am in fact surprised that WotC is following through with a GSL at all. I had previously predicted that there would be no GSL and on that point I seem likely to be proven wrong. Of course, the GSL still has not yet appeared; it's entirely possible that, press release or no, the license could still never materialize, in which case I'd be forced to say that WotC is simply incompetent. Likewise, it's also possible that the terms of the GSL will undercut the whole point of openness in the first place. From the link above, we already know that WotC plans to limit the kind of products one can produce under the GSL, although, in return, third parties are permitted to use a version of the D&D logo to denote compatibility with 4e, which is more than the 3e OGL ever permitted.

Still, the proof is in the pudding and I remain convinced that the terms of the GSL will be restrictive enough to make it only worthwhile if your business plans consist solely of being a support company for D&D, which is to say, writing adventure modules. Given that publishers are expected to "register" with WotC to be able to use the D&D logo, I think tighter restrictions are inevitable.

In the end, I think this is too little, too late. Paizo is already lost and the number of confirmed companies who will support 4e no matter what number (I think) two. I can't imagine many people will be jumping on the bandwagon this time around. It's another misstep by WotC in the roll-out for 4e that could have been avoided but wasn't.

Wednesday, April 2, 2008

A Prediction

I have a minor sideline in the prognostication of future events. Normally, I confine myself to US presidential and papal elections (the last two of which I got right -- I even successfully predicted what the new Pope's regnal name would be), but this is a gaming blog, so I think I should confine myself here to gaming predictions.

Fortunately, I have one and it's this: Dungeons & Dragons, Fourth Edition, will not be an open game -- at least not in the usual sense of "open." The mysterious GSL (né OGL 2.0) has still not appeared and my guess is that it never will. Much more likely is that WotC will partner with a small number of select third party publishers (such as Necromancer and Goodman Games), granting them limited use trademark licenses. Heck, WotC might even call the license they grant to such companies the GSL to save face. They'll almost certainly come out with a press release saying that they're "working with the finest companies in the gaming industry to produce the best 4e support products imaginable." But there will not be an open game license for 4e that anybody can use to make their own 4e-compatible product.

Now that I've said it here, feel free to laugh and make fun of me when it turns out I'm wrong. I don't think I will be, though. The reality is that the guys at WotC who pioneered open gaming and who really believed in it are long gone. Their successors possess neither the zeal for nor the understanding of why the OGL/D20 STL was so successful and so official support for that movement will die. I've said it elsewhere but it bears repeating: the advent of 4e is not so much about making a better D&D -- though I don't doubt that its designers firmly believe that's what they're doing -- as about shoring up the value and profitability of the D&D trademark and IP. By bean-counting metrics, D&D is hugely under-performing compared to similarly well-known IPs and 4e is intended to fix that, which is why 4e won't be "giving the store away for free" this time around.