A very interesting, if somewhat self-congratulatory, interview with Bill Slavicsek, Scott Rouse, and Chris Youngs about the fourth edition of Dungeons & Dragons. The interview is with a reporter from MMO Report and focuses to a great extent on what 4e has to offer players of MMOs. Some of what the WotC reps say makes sense and some of it is just claptrap, but I have to admit the virtual dungeon designer does look awfully nifty (even if I think the character visualizer is still woefully sub-par).
Here's the interview:
Lots of food for thought there, but I have to live up to my grognardism and wrap Bill Slavicsek on the knuckles for not knowing his D&D history. The game has most emphatically not had four classes since the beginning, as he claims. OD&D had only three to start: the fighter (or fighting man), the cleric, and the magic-user (not wizard, as Slavicsek states). The thief (not rogue, as claimed in the video) didn't appear until Greyhawk. I realize this is persnickety and that WotC doesn't give two figs about the history of the game anymore, but it still burns me up when I hear people say stuff like this as if it were true.