Thursday, August 22, 2024

Interviews

An early hallmark of this blog were the interviews I did with many of the writers and artists of the early days of the hobby. In the years since I returned to Grognardia, I've done comparatively fewer interviews. That's something I'd like to try to change in the coming months. 

Are there any people you'd especially like to see interviewed? When I'm at Gamehole Con this year, my hope is that I'll be able to secure a few interviews with notable guests and attendees for the blog. Beyond those, who else would you be interested in? 

24 comments:

  1. Erol Otus was a big influence on me, I always wanted to chat with him. Picked up a signed print when I read about his webstore here, thanks for the heads up.

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  2. I'd like to see interviews with non-artists and non-writers - editors, folks who worked in shipping, secretaries, etc. I think they'd provide some interesting perspectives that we don't normally see.

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    1. Do you know the names of any such people? Being behind the scenes, they tend to be more anonymous.

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    2. Well the editors are usually listed in the publications, and I'm sure any of the creative staff you interview might know some names. Julia Martin, Harold Johnson and Sue Weinlein were editors I've seen interviewed lately, but they may be later than the era you concentrate on.

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  3. Todd Olson, Gamemaster Extraordinaire.

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  4. Allen Hammack, Rob Kuntz, Jon Pickens, Harold Johnson, Gary "Jake" Jaquet, Jeff Dee, Bill Willingham, Erol Otus

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  5. It might be interesting to talk to some of the folks who were part of the creation of AD&D2e and 3e, specifically focusing on the why’s and wherefore’s of the changes that moved the game away from the Old

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    1. Steve Winter comes to mind here (or did you already interview him?).

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    2. Yes, I did interview Steve Winter years ago, though it might be worthwhile to do a follow-up with him and several others.

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  6. Jeff Dee and Jack Herman? Be interesting to hear what they have to say about V&V (in its various iterations) and their plans for it going forward - been three years since the last release. And for Dee, there's also Bethorm to ask about. What, if anything, is planned for his Tekumel rules set.

    For that matter, talking to Scott Bizar about the state of FGU could be a good chance to look at one of relatively few surviving RPG publishers from the very early days of the hobby. He doesn't sell the V&V rules any more but still has the majority of available modules and "monster manuals" for the game, the lion's share of which were actually released between 2010-2017 during a revival period.

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  7. Jeff Berry. Tekumel.

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    1. A good choice, though I wonder if he'd agree to an interview.

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  8. B. Dennis Sustare. How many people who are originators of an Original D&D class [Druid] are still around?

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    1. I did an interview with Sustare years ago. You can find it using the search bar.

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    2. Peter Aronson, Illusionist, is still around.

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  9. I think it would be interesting, now there's some distance, to speak to some of the people involved in the initial OSR movement, circa 2009.

    We're at least a generation removed from those heady days now, so I think they fall under the historical "grognard" remit. ;)

    (There's also the practical aspect that more of them are still with us.)

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    1. I agree. Stuart Marshall, Chris Gonnerman, Matt Finch, Joseph Goodman, Stephen Chenault, Robert Conley, Peter Mullen, Stefan Poag...to name a few.

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  10. rose estes. maybe luke gygax, altho I know he has done lots. Sandy petersen, larry ditillo, maybe other CoC guys. I dunno who all are going to be there, just names I would like to see, if you get the chance

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  11. Larry Ditillio passed away in 2019.

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  12. Mark Miller, Frank Chadwick, John Harshman, William Keith. Alas, Loren Wiseman and Andrew Keith have moved on...

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  13. Can you find Graeme Morris? His UK modules (many of which you've covered) are fascinating, and all LOADED with lore and mythology that usually only serves as color for the DM, only.

    He's my GOAT, and WOTC even just this month updated When a Star Falls (my all-time favorite module), and Beyond the Crystal Cave just this month, so maybe he has perspective on that.

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