If the monster is too tough for you in a straight up fight, then you do something sneaky and underhanded using magic, or saving rolls, and beat it by role-playing. Alternatively, sometimes the best solution is to simply run away. Or, you might try talking to that troll. Some of the best game situations start with a character saying, "hey, you're just the guy I've been looking for." to that big baddie that just appeared.That's good advice when playing any old school RPG, not just T&T, and it's something I've tried very hard to take to heart when refereeing.
Sunday, December 27, 2009
In a comment to my retrospective on Tunnels & Trolls, author Ken St. Andre noted something that's worth repeating. I'd intended to draw everyone's attention to it when he first made the post, but, in all the hustle and bustle of the last few weeks, I neglected to do so. With a moment to spare, here it is: