In my short play experience, it seems that James Maliszewski's Dwimmermount is a whole lot freakier than I expected -- and I mean that in the most complimentary way possible. Of course, we were dealing with things like orcs, kobolds, and skeletons -- but no element appeared that wasn't corrupted in some deep and disturbing way. Not even the dungeon doors escaped being of bizarre function and construct. It looks like a very memorable place to adventure.Those are words to warm the cockles of even the most curmudgeonly referee's heart.
Do take a look at Delta's post, if only to see the photos he's included of the Dwarven Forge dungeon tiles they used to represent Dwimmermount. Good stuff!