Ask anyone who was a fan of AD&D 2e about the edition's virtues and odds are good the discussion will very quickly turn to one or more of the multitude of settings published during that era. I readily grant that I have a fondness for some of those settings myself, even though this admission will reveal me (yet again) to be a poseur. What's interesting, though, is that no 2e booster in my experience has ever lauded the virtues of the adventure modules published during this period of the game's history.
So, here's the question: were there any truly excellent modules published by TSR between 1989 and 1997 (or between 1998 and 2000 by WotC)? I ask because, on some levels, what's particularly memorable about the 1e era are not its rules, but the modules published under its rubric. This is in sharp contrast to 2e, which, so far as I can tell, produced no universally lauded adventures. If I'm wrong in this belief, I'd like to know the 2e modules that deserve a place in the pantheon of great AD&D modules.