One of the things I've always respected about Steve Jackson Games is how forthcoming it is with information about its finances. It's, so far as I know, the only company in this industry that tells us its gross income ($3 million in 2009, up very slightly from 2008, when it earned $2.9 million). I did some work for the company quite some time ago (for GURPS Traveller, primarily) and, while I have no desire to do so again, it's not because the company lacked professionalism or in any way mistreated me. SJ Games is in fact one of the only companies ever to pay me promptly for my work, according to the terms of my contract with them, something of which much larger companies cannot boast. To this day, I still get regular reports from the company on the quarterly earnings of a book I did for royalties, even though it rarely sells any copies anymore. In short, SJ Games is a class act, all around.
So, I found it interesting to note that, in 2009, only one GURPS product was released in print format, the rest all being PDF releases. Given that Munchkin now accounts for 80% of the company's revenues, I guess this all makes sense. Still, it's interesting to consider that there was more new old school product released in 2009 than there were was GURPS, a venerable and well-established game line with lots of fans. Unless I missed it, no one is seriously claiming that GURPS is dead or that its largely-electronic release schedule last year heralds its doom -- food for thought when thinking about the old school renaissance and its impact.